@Keyfun: But this game is so reminiscent of D2, it's hard to think of any other game. The sounds are nearly (if not completely) identical and the play mechanic is extremely similar (click and tear! click and tear!). The only difference is the fact your sorceress isn't spamming FroOrb every which way... oh wait.
@supersnake: Every time you claim a reward, your progress bar starts 20% full; thus, you only need to wait for the other 80% of it to fill to claim your next reward.
@Omerlol: I'm pretty sure buying anything in the regular shop awards EXP. Since the mystery items are so costly, it's safe to assume they award a lot of EXP when bought using coins.
@Kikseo: Right, except on two counts: first, it's B A SELECT START. Second, SELECT START is if you want to start a two-player game. You omit SELECT for a one-player game.
Hm. Strange. I can't seem to get past 10 speed in the Stadium anymore. I mean, my top speed is up there, but pressing the keys sufficiently fast isn't enough anymore. Was this an attempt to make the other upgrades worth taking over top speed?
Yet another RPG with extremely low variety and no end goal to meet, only this one is...turn-based? That's refreshingly backwards. Usually, turn-based games offer at least a modicum of strategy beyond "should I expend any resources on this foe?" The puzzle boxes and trivia questions are a nice touch, but they don't help the fact that this game is, at its core, inherently awful.
The game quickly gets monotonous and punishes the player at adventure level 4 if he hasn't tried arcade mode yet. Guns were a fairly worthless mechanic, as throughout the entire game, all I did was close in, swing my sword, build up rage, and go to town, and there was nothing that could stop me.
What? I use CCleaner. You just have to make sure you aren't stupid with it and uncheck Adobe Flash Player under the 'Multimedia' section of the Applications tab before you run it, otherwise it *will* wreck your Anti-Idle save data (and all other flash-related save data, to boot).
While the concept was interesting, none of the puzzles really challenged me to think. I guess that's the fault of the game design, rather than the designer -- the way the game is designed, anyone who can't rotate the gears in their heads can simply engage in trial-and-error and eventually win with just a little effort.
This game isn't worth $15. You should have kept it at the preorder price of $10. There are many games that are at least as good as this one with that price tag. (Just taking a cursory look at the Steam store, I see: Braid, Audiosurf, Beyond Good and Evil, Deus Ex, and Psychonauts.) Still, this is a good game, and it is worth money; only, not the money you're asking for.