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Playing this while listening to get out alive by three days grace makes me feel like an angry god punishing these ragdolls..
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(ps: i made an error, SOMETIMES it needs 2 medkits, try with a burning ragdoll and put a Medkit at his legs. when he is dead, activate the Medkit, some parts will become clean with full health, but some not)
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A simple fight mechanic for rag-dolls would be cool so that the dolls fight between themselves, probably not possible but still ideas are ideas.
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Fantastic game for when I'm bored or waiting for something. However, I think that the menus are too big. I'm often left with the dilemma of choosing between having a useful interface or missing nearly half the action because of the huge windows blocking my view.
I'm all ears for suggestions on making them more compact / less obstructing. The menu system is still by far more flexible than the old monstrosities, but I do agree that they still take quite a bit of space.
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do you think a bone-breaking system could be made? Like, if you hit a joint hard enough with a blunt object, instead of splattering into blood particles, the joint would bend weirdly, as if under anesthetic.
As someone mentioned before: Dolls don't have bones, they're just bags of blood! Here's the official cross-section from a while back: http://i.imgur.com/R36XfOV.png -- (And even if they did, it's not really viable from a technical standpoint either. Modifying joints is super messy, especially when done at high speeds, or during collisions.)
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Without using any joints, my ragdoll's missing hand was reattach to a hand sitting on the floor. Is this unintended or done on purpose? Also, I found that when I left a bucket on the head of a ragdoll (one joint), the bucket started functioning as if it was a limb (Moving through the head in a circular motion). When I cut the bucket, it resumed being a block.
Not sure what's going on with the hand, but the bucket is probably due to the changes made to the standing system in the last patch.
Dolls now try to balance things you attach to them, which works a bit like a crude equipping system since the stuff you joint to the dolls doesn't just immediately flop to the ground. It's definitely intended, but apparently I need to add some size/mass checks because it turns out dolls can currently wear an anvil as a hat.
Almost all, and much more! Some of the stuff has been indeed scrapped because it was a pain to handle and upkeep, but I hoped all the new stuff would make up for it. Can't please everyone I suppose.
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The particles that come from the light sword should do some damage of their own. Also, I'd like an easier way to clean up and put out fires. A hose maybe.
Can't wait for more updates, Rava, this is my favorite game of ever!
Extinguishing-wise, you can use the cryo if you don't mind deep-freezing the doll instead, the Light Sword, which instantly banishes any status effects, or the Bucket, which will pour lots of water on trigger. Not ruling out the fire hose obviously, but there's also a Soap Bar coming at some point, which will clean anything it touches (and probably create bubbles.)
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man, this is crap compared to the first one, just update the last one, and scrap all these TECHNICAL parts. Its supposed to make you calm, not really angry!
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this is to 0RAVA and his developers, I decided to take the time to read your color info in the description and that is very sensible. and it is ridiculous that people are complaining bout the color but that too maybe in some circumstances understandable. But your taking this game at a very good pace and its updates and i cant stand how people are "comment-bombing" you and telling you to add color to all the objects. but you cant please everyone. anyway, it would have helped a lot more if you added only like one or two new items a week WITH a color palette instead of having to fix 9 more stitches my friend. and yes, i did spell stitches right XD. but really everyone stop and be patient. at least it doesnt take months and months. yeah. months. i should end this now because im sure that yor eyes are tired and as are my fingers friend, see ya (and take that into consideration please)
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id like it to have a mood bar like happyness angeryness if they wanna kill theirself thied like pick up a gun you spawned and shoot himself and let the dolls fight eachother id like to see that plz and great game 5/5 :)
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Add the "Ghost" and "Petrified" Status Ailments. Ghosts are only able to be hit by status effects, are 2x weak to them, and immune to all other damage, and have things pass through them. Petrified people turn into stone, making them weaker to explosions, impervious to all status effects excluding freeze, and are heavier. They also can't move.