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Comments for Mutilate-a-Doll 2

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syndicateleet2

Dec. 17, 2013

Under rating threshold (show) Playing this while listening to get out alive by three days grace makes me feel like an angry god punishing these ragdolls..

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(0)

JayLatrellS

Dec. 17, 2013

Under rating threshold (show) the blood sword looks like the demon's blood sword from adventure time

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(1)

BadPiggy

Dec. 17, 2013

Under rating threshold (show) (ps: i made an error, SOMETIMES it needs 2 medkits, try with a burning ragdoll and put a Medkit at his legs. when he is dead, activate the Medkit, some parts will become clean with full health, but some not)

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(0)

BadPiggy

Dec. 17, 2013

Under rating threshold (show) BUG: The Ragdoll needs 2 Medkits to heal himself (one for the body and another one for the head)

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(0)

Developer response from 0rava

It has an area of effect.

imnotsicktoday

Dec. 17, 2013

Under rating threshold (show) gravity bombs nao!!!!!11!

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(1)

Cheeseyak

Dec. 17, 2013

Under rating threshold (show) A simple fight mechanic for rag-dolls would be cool so that the dolls fight between themselves, probably not possible but still ideas are ideas.

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(1)

Cheeseyak

Dec. 17, 2013

Under rating threshold (show) I think the mine is a little big compared to the rag-doll but its not a very noticeable difference.

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(1)

BloodStrife

Dec. 17, 2013

Under rating threshold (show) Add Clothing System

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(2)

BloodStrife

Dec. 17, 2013

Under rating threshold (show) 0rava Make A Ninja Pack Or Fruit Pack

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(3)

BloodStrife

Dec. 17, 2013

Under rating threshold (show)

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(-3)

Poliak

Dec. 16, 2013

Under rating threshold (show) Fantastic game for when I'm bored or waiting for something. However, I think that the menus are too big. I'm often left with the dilemma of choosing between having a useful interface or missing nearly half the action because of the huge windows blocking my view.

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(2)

Developer response from 0rava

I'm all ears for suggestions on making them more compact / less obstructing. The menu system is still by far more flexible than the old monstrosities, but I do agree that they still take quite a bit of space.

Dustinator

Dec. 16, 2013

Under rating threshold (show) do you think a bone-breaking system could be made? Like, if you hit a joint hard enough with a blunt object, instead of splattering into blood particles, the joint would bend weirdly, as if under anesthetic.

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(4)

Developer response from 0rava

As someone mentioned before: Dolls don't have bones, they're just bags of blood! Here's the official cross-section from a while back: http://i.imgur.com/R36XfOV.png -- (And even if they did, it's not really viable from a technical standpoint either. Modifying joints is super messy, especially when done at high speeds, or during collisions.)

nethers

Dec. 16, 2013

Under rating threshold (show) i wait this game forever! orava you are the best developer!!!

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(1)

Redbasho

Dec. 16, 2013

Under rating threshold (show) add a musket with reloading animation or a revolution war pack please

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(1)

ThePinoy123

Dec. 16, 2013

Under rating threshold (show) To Matt: Use a bucket, Than when you have the bucket out activate it to pour water quicker

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(4)

awesomealeem

Dec. 16, 2013

Under rating threshold (show) Without using any joints, my ragdoll's missing hand was reattach to a hand sitting on the floor. Is this unintended or done on purpose? Also, I found that when I left a bucket on the head of a ragdoll (one joint), the bucket started functioning as if it was a limb (Moving through the head in a circular motion). When I cut the bucket, it resumed being a block.

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(3)

Developer response from 0rava

Not sure what's going on with the hand, but the bucket is probably due to the changes made to the standing system in the last patch. Dolls now try to balance things you attach to them, which works a bit like a crude equipping system since the stuff you joint to the dolls doesn't just immediately flop to the ground. It's definitely intended, but apparently I need to add some size/mass checks because it turns out dolls can currently wear an anvil as a hat.

kaiokensawtelle

Dec. 16, 2013

Under rating threshold (show) I Personally Think The flicker Sword should be able to reflect Lasers and The like

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(3)

darksword527

Dec. 16, 2013

Under rating threshold (show) 0rava master of all sandbox games you should add a plunger gun (sorry if that was a little suckuppy)

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(3)

Developer response from 0rava

Added to long list of awesome things to add.

BadPiggy

Dec. 16, 2013

Under rating threshold (show) the normal ragdoll uses joints too! just move a part of their body somewhere, and you will see the joint!

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(7)

BadPiggy

Dec. 16, 2013

Under rating threshold (show) @flopiyt, why you think its a crap???Its good too, it has ALMOST ALL things that were in first MaD and other things!

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(8)

Developer response from 0rava

Almost all, and much more! Some of the stuff has been indeed scrapped because it was a pain to handle and upkeep, but I hoped all the new stuff would make up for it. Can't please everyone I suppose.

Flutterdash77

Dec. 16, 2013

Under rating threshold (show) The particles that come from the light sword should do some damage of their own. Also, I'd like an easier way to clean up and put out fires. A hose maybe. Can't wait for more updates, Rava, this is my favorite game of ever!

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(4)

Developer response from 0rava

Extinguishing-wise, you can use the cryo if you don't mind deep-freezing the doll instead, the Light Sword, which instantly banishes any status effects, or the Bucket, which will pour lots of water on trigger. Not ruling out the fire hose obviously, but there's also a Soap Bar coming at some point, which will clean anything it touches (and probably create bubbles.)

flopiyt

Dec. 16, 2013

Under rating threshold (show)

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(-32)

ghostbro1234

Dec. 16, 2013

Under rating threshold (show) this is the greatest game ever

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(3)

80markus

Dec. 16, 2013

Under rating threshold (show) Ideas: Poison Dart, poison staff, poison sword, stone, stick, log, book, lava/magma, Police cap, riot shield, shield, buckler, poison dagger, arrow, elemental arrows.

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(3)

zak03

Dec. 16, 2013

Under rating threshold (show) OMG the light sword disable status effects (fire ice and lightning)

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(2)

Fireroblox

Dec. 16, 2013

Under rating threshold (show) Ad liquids that take up space like water, lava, etc..

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(4)

Developer response from 0rava

Liquids are not feasible. See "Content info" in the description.

enderman10

Dec. 16, 2013

Under rating threshold (show) great game! been thinkin if you could add ENEMIES that attack the ragdoll!

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(4)

csubakka5

Dec. 16, 2013

Under rating threshold (show) ADD LIGHTSABER LIKE IN THE FIRST GAME!

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(5)

Developer response from 0rava

Lightsaber is coming in a future pack. http://i.imgur.com/yKw4dB0.png

csubakka5

Dec. 16, 2013

Under rating threshold (show) TIP: Froze a ragdoll with a frost staff! Throw he with a lot of arc grenades! Hit he with the light sword!

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(3)

martinkat

Dec. 16, 2013

Under rating threshold (show) Bug: Shock sword is deleting the ragdoll if touched.

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(3)

mason1230

Dec. 16, 2013

Under rating threshold (show) mattcloud u have a misunderstanding that there are no fire hose but there is fire hose

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(1)

BloodStrife

Dec. 16, 2013

Under rating threshold (show) @Dustinator Ragdolls Dont Have Bones Remember!

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(0)

Pigbear

Dec. 16, 2013

Under rating threshold (show) bug: Boomerang does not return when thrown :(

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(5)

Developer response from 0rava

There are two kinds of boomerangs, this one is the non-returning hunting kind.

myskybluecap

Dec. 15, 2013

Under rating threshold (show) @Pizzaman,light sword heals inflicted status effect such as burning or freezing.

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(0)

medicson

Dec. 15, 2013

Under rating threshold (show) the light sword will be light wen you kill the ragdoll by the sword d

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(1)

medicson

Dec. 15, 2013

Under rating threshold (show) cool blood sword

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(1)

medicson

Dec. 15, 2013

Under rating threshold (show) coll potato gun!

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(1)

pizzaman1

Dec. 15, 2013

Under rating threshold (show) Can someone tell me what the light sword does?

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(0)

savanim

Dec. 15, 2013

Under rating threshold (show) BEST.DIGITAL.STRESS BALL. IN THE WORLD.

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(4)

Arrowisaiah

Dec. 15, 2013

Under rating threshold (show) this is to 0RAVA and his developers, I decided to take the time to read your color info in the description and that is very sensible. and it is ridiculous that people are complaining bout the color but that too maybe in some circumstances understandable. But your taking this game at a very good pace and its updates and i cant stand how people are "comment-bombing" you and telling you to add color to all the objects. but you cant please everyone. anyway, it would have helped a lot more if you added only like one or two new items a week WITH a color palette instead of having to fix 9 more stitches my friend. and yes, i did spell stitches right XD. but really everyone stop and be patient. at least it doesnt take months and months. yeah. months. i should end this now because im sure that yor eyes are tired and as are my fingers friend, see ya (and take that into consideration please)

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(4)

deathheartninja

Dec. 15, 2013

Under rating threshold (show) @therealme555 Do you realize how much scripting would have to be done? I think its a stupid idea, anyways.

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(0)

mcgeebungholeman

Dec. 15, 2013

Under rating threshold (show) I just beat someone to death with a POTATO.

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(1)

Painisman

Dec. 15, 2013

Under rating threshold (show) yay! the sequal OF DEATH! TIME TO PLAY GOD AGAIN!!!

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(0)

0XrubyX0

Dec. 15, 2013

Under rating threshold (show) In the next update, then when you inflate the ragdolls head then make it burst! don't leave it flying.

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(1)

therealme555

Dec. 15, 2013

Under rating threshold (show) id like it to have a mood bar like happyness angeryness if they wanna kill theirself thied like pick up a gun you spawned and shoot himself and let the dolls fight eachother id like to see that plz and great game 5/5 :)

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(0)

kenpokid07

Dec. 15, 2013

Under rating threshold (show) Add sickness like plague or zombie in a sirange

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(3)

leetwizard

Dec. 15, 2013

Under rating threshold (show) Add the "Ghost" and "Petrified" Status Ailments. Ghosts are only able to be hit by status effects, are 2x weak to them, and immune to all other damage, and have things pass through them. Petrified people turn into stone, making them weaker to explosions, impervious to all status effects excluding freeze, and are heavier. They also can't move.

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(5)

fredhome12

Dec. 15, 2013

Under rating threshold (show) Please, make a feature so I can change the blood color.

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(3)

Savvyjules

Dec. 15, 2013

Under rating threshold (show) oh here is an idea, if its not too hard to do you could make it so you can put elemental properties on normal items

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(5)

Savvyjules

Dec. 15, 2013

Under rating threshold (show) woohoo elemental swords are here

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(1)

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