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BADGE OF THE DAY: this is how to beat the "Extra Hard Upstairs Puzzle": shoot a smoke ring and quickly run to the target, you will carry the smoke ring with you.
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You only get 3 stars, because the careful timing required for blowing smoke rings is a royal pain. It's a good game otherwise, but you REALLY should just allow people to click a button to blow the rings - either that, or don't make them so essential!
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Knowing how The Company of Myself ends, this game only feels sadder. Good job. So simple, yet so moving.
Here, have a Vegosiux seal of approval.
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in 5th row 4th level, you dont need him. stand on the vanishing platform, blow the ring to the sensor from there, and jump right.
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Oh, man...what a journey this was...no idea what kept me going...so frustrating...very nearly quit at 3-5, so incredibly counterintuitive...would've appreciate a few hints, don't even need a walkthrough, crazy...don't like the levels where you have to constantly blow smoke and inch ahead or you get zapped...aggravating...just on the absolute razor's edge of throw-something-at-the-monitor insane...could barely follow what point it was supposedly making...must've taken me three hours...headache...body aches...need to lie down...3/5.
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I kind of liked this one, the plot was still pretty terrible (makes me think of modern art) but the game was generally a lot more fun than the first one. The only complaint I would have about gameplay is that too much of the difficulty is tied up in the smoke ring mechanism. Some of the puzzles were genuinely hard, but some of them were only hard because you had to click for precisely the right amount of time three or four times in a row and that part felt like playing guitar hero which is not what I am personally looking for in a game. Overall probably 3.5/5
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How to do Triumph Over EHUP - Its at 3-1 section where the psychologist talks about "the puzzle". Simply blow smoke ring from smoke free zone and run toward the EHUP. Smoke ring gets pushed, so formerly unreachable reach can be reached!
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Well, I said I'd write a short story about these characters. And so I did. This story takes places between 'Fixation' and 'The Company of Myself.' Enjoy. http://eddieandrews.blogspot.com/2012/05/medication-short-story.html
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I'm on level 3-3 and didn't use any codes to get here. Should that mean I've got past the EHUP? I haven't got the Badge of the Day yet...
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Found a bug in the game, thought that you'd like to know. When I played through the game again, starting from the last level where we see the magician leave the screen, there is a ghost character that you can move around the screen. I'm assuming that it comes in where you fall down in the level before. You can actually walk around, and you can tell where you're going by the clouds of dust from the ground. However, if you decide to go down the hole that the magician would fall down, you'll end up dying. Not only that, but because you fell down from that direction, when you "respawn," you'll end up falling down the hole and dying in a sort of inescapable infinite loop, causing you to never be able to finish the game without refreshing the screen. Thought you'd like to know.
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Thanks a lot, after watching the loading bar at the beginning i now want to go smoke a cigarette. havent had one for 3 days and now you make me cave in.
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Everything is PERFECT except one thing: eyes get tired too quickly because the bubbles with text are moving with characters. It's a little bit hard to read. :(
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Constructive criticism Warning: Glitchy control on the smoke rings if I do say so myself timing was not quite constant. and dialog was a little too pushed. but otherwise good game.
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In "The Company of Myself" Jack wasn't able to jump on Kathryn's head, but she was able to jump on his. Kathryn can double jump, but Jack can't. What if she wasn't landing on his top hat, but double jumping over him?
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Terrific game! But I had to stop at chapter 4 because my computer is 15 years old and the swamp lags so much that I can't get the proper timing for a smoke ring.
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Why do creators insist on ruining nice games with music that can't be muted? Or perhaps it can, by some unknown method. Either way, such a shame.
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I can't load back in to complete this, so had to watch a walkthrough on youtube. (Thank you, Metrotorful). I did find the gameplay frustrating to be honest, especially the smoke rings.
But the story is excellent and this does fit very well with TCOM. I loved how they became a great team and then the reveal for the scene as they split up.
I'm with others on being unconvinced that he killed her, and yet the report at the end of TCOM did say she was dead. Maybe one day we'll know for sure.
It is a painful story of two addicts meeting up at a low point for both, getting better together, and then .... I do find it interesting that she is assisting at the end.
Again, gameplay was frustrating, but story wise I really enjoy this.
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So uhh... How exactly am I supposed to do a level where I'm not allowed to jump? Am I the only one finding this extremely hard?
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Does this game run insanely slow for anyone else? In chapter 4 it is running so slow that it takes a full second to complete one step animation.