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On behalf of all of us who aren't complaining with the quality and performance, I have to say that this game is purely excellent. It is challenging, fun, very innovative, and that it will probably have badges in the future. After an hour of playing, I actually can't stop. I usually don't get compelled to play games this long if they don't have badges, but this is just brilliant. 5/5
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Ran a little slow for me but wasn't so bad i couldn't play it.Wonderful game and great physics.Incidentally I had a piece of puke climb up a wall.
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uhhh....HonoredMule....dont you press it with your thumb?..... i mean i play with my left hand on WASD all the time, index finger on D middle finger on W and i use middle finger for S as well, and finger beside pinky for A, theres no reason for you to hit the spacebar with your palm...
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"WARNING: Spewer is very physics heavy and may run slow at times on your computers."
Don't make a game that is obviously going to crash most computers out there. :/ Good concept though, I will give you that.
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It would be awfully nice for us lefties if we weren't forced to use WASD and a spacebar we have to press with our palms.
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One of the better puzzle/platform games out on Kong, definitely badge worthy. I'm running this on a 7 year old computer I haven't had any lag throughout the game.
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well the idea is interesting the theme sucks though try a fireman using a hose or something cool
or an airplane that uses gas to fly by rides around like a car
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Interesting concept, and it's fun up until the last leg of levels. The lag on the game, coupled with terrible hit detection and what seems like an unfair amount of luck being involved leads me to drop my rating from a 5 to a 1.
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i love all the people rating poorly on this because its too slow running (read: the computer they use is worthless) or its too hard. And to the one person who said the controlls were unresponsive, thats probably because your computer is terrible? I dont have to wait 30seconds to react.
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You can rate it down all you want because of performance issues, but that little act of spite doesn't change the fact that you're missing out on a terrific game. 0/5 because you died? For Christ's sake, go purchase yourself a brain. By the way, if you're wondering how to finish The Slip, read the instructions. (Hint: spacebar) And A Gentle Push was easy.
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The idea is really nice but I die to often to get into a kind of gameflow - and it really is slow and takes ages to reload ... still 3/5 because the performance issues may be my fault.
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I will say you have a good level design, but there were some things I didn't like. On the levels when you need "white fluff", you need to provide a lot more, or make the character flyable through two white pieces. Also, "Black" fluff would of been nice to be like the white except it just freezes in air and doesn't have to attach anything, granted this would make the game easier and defeat the purpose of the careful planning of walls, but at least I (and anyone else who agrees with me) wouldn't be repetitively frustrated due to having to find an "anchor" to attach to. Not a bad game by a long shot, but I think the mechanics could have been better.