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Congratulations! You just won the Project ESC-3 Badge and 30 points!
Precautions is easily the hardest level in the bonus chapter, as a lot of it is luck. After that, it's not too bad.
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For Gentle Push, make sure you don't brush the wall when you fly up; for Pascal's Law, puke your guts out, and then hit the button, and the pressure will force everything to the right
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once again im stuck on content delivery... AND I CANT GO BACK TO THE MENU TO EDIT MY OWN LEVEL... and when im editing i cant say " ok time to go at it again because i cant go to the menu from there, i hope you make a second one with these features, 5/5.
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the spiked floor should be set at a lower level than the rest of the floor. Standing on the ground and getting killed by having the little thing's tail stick over the edge gets annoying after a while.
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to those who get the nonstop puke glitch, it could be your mouse. mine was out of batteries (lazer cordless) and then i changed them and i stopped dieing! or it could be lag cuz its lagmachine times fifteen!
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GENTLE PUSHISHARD I TRIEDLIKE20TIMES TILL IFINNALY GOT IT THE KEY IS TO STAND RIGHT BETWEEN THE MOST RIGHT AND THE MIDDLE PLATFORM AND THEN JUMP I HAD LIKE 15 PUKE LEFT
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on Over Root and Thorn: go to box covering 2nd button and run into the side of it 2 hit the button without the other trouble
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Overall a great game... even though chp. 5 last level and bonus levels last level may make you want to commit murder, a 5/5
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interesting game, kinda Awesome :P, 5/5, btw Biohazard, even my cruddy Nvidia 7500LE can handle this :D and with extremly good frame rate :P
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The last 3 or 4 levels are the aggravating levels. Took me forever with those!
My comp ran the game ok but still alittle slow.
Watch how to do it on you tube.
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on dive: it's pure luck. just drop some spew down there and hope it crumbles up in a soft bunch for you to land in, rest is just constantly pressing up, trying to reach one end and tap the button before going to the next end
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this map is possible but hard
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Hes the cutest and most distguisting main character I've ever seen, well done. I'd love to know more about the process you took designing the game.