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possibly add a comand in the pause menu that stops the spikes from moving, i have got a good computer and internet connection but all the strain from moving parts causes the controlls to really flip out and not respond. otherwise good game
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For dive you shoot some uke around below and then walk off, shoot it in the hole and finish.. its hard to get used too but YAH.
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spikes hitsboxes are way too big. It is very frustrating to fight to avoid them and still get hit when you are not even close.
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At first, when I tried the game, I thought "What the **** is this, only a mentally disturbed could have made this game". Puking and eating it again, running around without any reason, horrible lag... Seriously, you can do better!
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Bug in lvl 4 from chapter 5.
Somehow I managed to push the second button underneath the cube before removing it first by clicking the other button. Nice game though !
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Holy Tears is a perfect example of everything wrong with games like these. Fun mostly but luck based levels like that really detract from the game.
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In addition to vymiot's comment. I had the best luck by constructing an arch of black vomit from the left corner of the raised acid geyser platform/corner to the left wall. In a slope so any slow moving yellow/acidic puke would roll off or otherwise get cradled. It's worked the best and most consistently for me. Remember to arch it, and use every drop of black puke to make it thick. It should hold. If you can make it high up the falling goo won't have enough momentum to punch through.
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Can you lower the spikes a little or something? I keep getting killed when Im on the platforms next to spikes because I go over the edge a tiny bit, not enough to fall off the platform but apparently enough for the spikes to kill me.
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Oh, right. I would always jump on the switch to protect it but then I couldn't get back up. Thanks. By the way, to be slow descent you just start spraying downwards while you're falling to slow yourself down.