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Hate the way you bounce when you land, so if you try and press jump as soon as you land it does nothing. Walked off so many edges due to that =(
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Chap 3 level 2: can't get up to the top ledge no matter what I do, eaten all the fruit and tried everything I can think of. It feels like I don't have quite enough power compared to walkthrough videos I've watched
@Cash1940 I tried a running jump with an angle but no joy. The highest I can get no matter what I do is about an centimeter from the top
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Hmm how strange that you get the Project ESC-3 Badge after the second last level of the bonus chapter.
@holyemperor55: Most games have the "r" key to reset, so did this game. I even think it was said so in the tutorial chapter
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Really hard game... Among the hardest puzzle games, but not so frustrating as there is a lot of skill involved, so there is more than one way to solve each level..
It manages to be challenging, original, cute and, most of all, fun! Loved it, one of my few 5/5
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Great game. Very clever and original.
Next time though Dev, please place just a little more leeway in the control system. Spikes kill you when you're still 1 or 2 pixels away, and switches trigger for the entire size of their tile it appears, not just the button size.
Now, that'd be ok if Spewer actually responded promptly, but he doesn't. You made him "bounce" a little after he lands - which looks cute - but it ALSO tends to move him that extra pixel or so that will put him on to spikes or over ledges.
Either make the spikes and ledge less responsive or (preferably) make any "bouncing" of the player just a cosmetic effect - don't move the player's hitbox unless they're actually trying to move him.
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I don't understand how I can be chopped up by the spikes when I am nowhere near them. The proximity to the spikes needs to be fixed. Having 1 pixel near the spikes shouldn't kill me.