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If you don't get the point of the story, the entire storyline is the visit from the Psychologist. The "challenges" are pictures and objects shown to him by the Psychologist which he has to explain what it feels like and means. He's explaining to the Psychologist that it's like how his life used to be except that he's doing it all by himself instead of with Kathryn. He then goes on to explain about what happened with Kathryn, but it's unsure of how she died, probably with a challenge they did together. The green box at the end of every challenge signifies the box that he had to find to put her into. The flowers that you spawn at/checkpoint are the 2 flowers he put next to her grave. Personally, I think she died a normal death, and he just put her in the box and buried her because he couldn't handle her death. But that's just me.
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For all of you wishing for a category for games like these, there already is one. It's call ed "Favorites". 5/5 very well done although very sad. ;_;
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@Aqua, you're supposed to just keep jumping and pressing space, eventually all of your shadows will be so thick that if you just keep going forward and jumping then you will jump on the heads of the mass of shadows and get to the other side.
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great game, great story. I love it when games are mixed with interesting story-lines, it makes you feel so much more better when you finish them. The only thing I didn't really like was level 20, heheh. that one was just kinda stupid. :P
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i beat the game when i read the last things that in the final i just cryed cuz in real things that make sense like he murdered he love and after put on a box like the switche part yourself murder and he is alone and repeting all things like in the game so sad i ... dont have words to explain.
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When I saw the part with the girl... with the last seen... it said 'I didn't know it'd end so quickly...' my heart sank so far I paused to push the lever for, like, 10 seconds. T_T 100 out of 10 stars!!
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Yes, games can be sad but there are actual things in the real world that are happening out there. If you all really feel this moved, go out and do something about it. Don't let your hormones/emotions take control. Getting this emotional over a game is just a tad off.
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gud game sad but gud :') 10/10 how you come up w/ idea it real gud could revamp it in to a movie. the way movies comin out thought it would in 3-D
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If you don't get the point of the story, the entire storyline is the visit from the Psychologist. The "challenges" are pictures and objects shown to him by the Psychologist which he has to explain what it feels like and means. He's explaining to the Psychologist that it's like how his life used to be except that he's doing it all by himself instead of with Kathryn. He then goes on to explain about what happened with Kathryn, but it's unsure of how she died, probably with a challenge they did together. The green box at the end of every challenge signifies the box that he had to find to put her into. The flowers that you spawn at/checkpoint are the 2 flowers he put next to her grave. Personally, I think she died a normal death, and he just put her in the box and buried her because he couldn't handle her death. But that's just me.
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The storyline is great and the last level is fairly easy run and jump over and over and eventually you will jump off a clone and make it.
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c'mon, if u didnt have any feeling or emotion from the begging through the end of this.. then.. get a life, girlfriend or somethings just wrong with u
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If you don't get the point of the story, the entire storyline is the visit from the Psychologist. The "challenges" are pictures and objects shown to him by the Psychologist which he has to explain what it feels like and means. He's explaining to the Psychologist that it's like how his life used to be except that he's doing it all by himself instead of with Kathryn. He then goes on to explain about what happened with Kathryn, but it's unsure of how she died, probably with a challenge they did together. The green box at the end of every challenge signifies the box that he had to find to put her into. The flowers that you spawn at/checkpoint are the 2 flowers he put next to her grave. Personally, I think she died a normal death, and he just put her in the box and buried her because he couldn't handle her death. But that's just me.
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I noticed Jack and Kathryn parts, off screen counts as green box, so you can either kill them both or let one live. Did you leave that on purpose, as a whole 'always together' or 'you saved me' thing?
David did an amasing job for this, pretty sure Luke went for the simple design on purpose so you could emphasize everything else.
Did this game make anyone ELSE think of Minecraft?
Oh, and maybe change where the testers screen goes. I don't want to have a moment of sad story while all these cursenames whir along my screen.
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This is... The deepest game I've seen in a long time. I very nearly cried at the end. And I hardly ever cry. I'd rate it higher than 5 if I could.