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There are so many wonderful things about this short little game. I loved the background 1s and 0s (with the occasional 2). I loved the lack of numbers on the screen (no need to display number of bits collected, Zero Writes remaining, etc). I loved the lack of obnoxious techno so common in this genre. I loved the writing and voicing of EXADI. I loved that the emotion core was a heart. The mild flaws are so overwhelmingly outweighed by the beauty, humor, and emotion, anything less than a 5/5 is ridiculous and insulting.
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I really like how when you use a bomb, the bits go to you, even if you don't have the magnetism upgrade. That's good design.
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It suddenly had a very compelling storyline. I was a little bit shocked but I definitely enjoyed it. Simply amazing job.
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Hello stranger. Nice reference to resident evil. Also, I like EXADI's wit btw. But gameplay is a bit dry. Really, what's keeping me going are the little cut-scenes in between
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The few things missing from this game are upgradable health and damage, and having zero writes work instantaneously would make them more useful.
4.5/5
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the beginning was annoying, just because the shapes are small and really hard to collect the bits. perhaps put the big squares on the first level and then followed by the smaller ones on later levels. the later levels are much better. i only wish there was a pilot type control, where up is thrust, and left and right are actually turns.
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Oh my...... where does the line cut between living and operational? What really crushed me was the heart...... beating. Just horrible D*:20/5
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Interesting game. I would have liked to see the ABOMI program to have been followed up farther than just its voice however, and to have had the game to be harder. Cuz i mean, its not really a challenge if you were already fully programmed a couple levels before that was a necessity.
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I loved the game. It was frustrating, but addicting, and fun to play. And, to me personally, as you play through the levels, it's like one makes a bit of a connection with EXADI. I was pretty sad that she wanted to go through the so-called death of her emotions. The only thing that could've made this better was to be given the choice as to whether or not to disable her ESC.
This was a great game overall. 5/5 Hope to see more.
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I enjoyed it. I voted positively, despite the fact that this doing so helps push my game down in the monthly competition rankings ;-)
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I liked this game alot... the only thing that irked me was as you got closer to the end, she stopped explaining what you were fixing... I really did feel bad though, kinda wished we could just damage the emotion simulator instead of flat out destroying it... even as a video game character, you can't help but feel a little sympathy yeah?
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Truly a magnificent game. I find this truly the best story-heavy game since Company of Myself, or even better than that. The only flaw was, as many have said, the bits are layered over the enemies, but that doesn't take away that this is one of the best games on Kong, with even a nice difficulty curve. I litterally waited a minute until i decided to shoot the last bit of the art. 5/5 indeed.
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Really, really not your average shooter. Much like "The Company of Myself" and "I can hold my Breath forever", this game is really touching and meaningful. It's one of those games that I just cannot exit without completing it and finding out more about the mysterious storyline. Although it is just a computer, it was almost like a real person, and I hated myself once I killed it. I really enjoyed this game and I'm giving it a 5/5 and a favourite.
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As quoted by the great Bender Bending Rodriguez, "Ones and zeros everywhere... and I thought I saw a two". Great game 4/5
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An amazing game. I hate shooter games but the storyline had me hooked the whole time. The best activity I've wasted time on in my life. Guaranteed. 5/5
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Your work never ceases to amaze me on an intellectual, emotional, and entertaining level. Your games are true to their roots while taking the next step to produce something their ancestors never could. I hope to see you continue to make fantastic games as well as become successful in doing so, in the future.
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didnt make it in the final level, it started to lag from times to times, so everything went in different speed all the time, so even dodging were unpredictable hard, (gave up on 8th try)
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A game which combines excellent humour with touching emotion, all while remaining fun and exciting. Also, did anyone else die on purpose at the end, not wanting to deactivate the Emotion Core? I did, and all it said was "Incorrect". I felt sad.
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Great game. Nice fighting-system, not too hard or too easy, no penalty if you die so it doesn't get boring, and a good upgrade-system. I love the last part of the story, very well done.
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All round amazing retro shooter, a story worth reading and fun game play. Agreed with coins masking the little viri being annoying tho that's a minor quibble. 5/5