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great story, great game, although I have to admit, I had few qualms about destroying the emotion simulator. Touching story, laugh-out-loud humour and overall great game.
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There's a bug that if you die right as you kill the last enemy all af the pixels will fly toward you as though you just beat the level even if it's in the middle of the level. That made it quite fun, until i beat it, then i refreshed and started a new game. 4.5/5, i wish i could do that, so 5/5
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Solid game play paired with Portal-quality writing makes this an unquestionable 5/5.
Suggestions: Either increase the costs of upgrades, or make more of them. I was completely upgraded for the last three normal levels, and they got fairly boring (except for the AI in between).
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lol i found like a kind of secret in the background you see all 0 and 1 (the language of the computer) and somthimes there is a 2 flying by (never comes in a computer) i found it inda funny XD
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WOW! nice game the start was no were as near good as the ending part (sorta bad way) but still the game was fun the upgrade part was good (could have been bigger) yer and the hideing bad guys under the bits sad ending sad like last 3 levels then ending good humor and yer top notch game 5/5
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horrible game boring and sucky -9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999/2000000000000000000000000000000000000000000000000000000000
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Strangely enough this game reminds me of GlaDOS in Portal. A Geometry Wars like shooter with a great but sad storyline, I am impressed, particularly by the last level. 5/5.
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Although the concept is a very widespread theme, the thought put into this game is evident. The story really brought the game together, but it also had a very well designed look and feel. Definitely 5/5
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Good shooter game! the colors and fount are very nice.
The adventure is long and... mmm... easy-medium ;3
Upgrades are very helpful in pressure levels.
5/5 and to favorites!
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Lol... I saw a "2" in the scrolling background of ones and zeros. Futurama reference possibly? Either way, good game so far, 4/5.
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Congratz on making a very generic shooter into something more. There's nothing original in the gameplay, and there's not a huge amount to look out in terms of good graphics. But it works, the story is interesting, funny at times, and even sad. Awesome :) Well done, once again a great game by Eli Piilonen. 4/5.
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Wow. Just, wow. It's rare that a flash game has such an involving story. The jokes were pretty cheesy at first, but that just got you used to the lighthearted tone of the game before hitting you with the end. Wow.
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There are so many wonderful things about this short little game. I loved the background 1s and 0s (with the occasional 2). I loved the lack of numbers on the screen (no need to display number of bits collected, Zero Writes remaining, etc). I loved the lack of obnoxious techno so common in this genre. I loved the writing and voicing of EXADI. I loved that the emotion core was a heart. The mild flaws are so overwhelmingly outweighed by the beauty, humor, and emotion, anything less than a 5/5 is ridiculous and insulting.
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I really like how when you use a bomb, the bits go to you, even if you don't have the magnetism upgrade. That's good design.
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It suddenly had a very compelling storyline. I was a little bit shocked but I definitely enjoyed it. Simply amazing job.
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Hello stranger. Nice reference to resident evil. Also, I like EXADI's wit btw. But gameplay is a bit dry. Really, what's keeping me going are the little cut-scenes in between
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The few things missing from this game are upgradable health and damage, and having zero writes work instantaneously would make them more useful.
4.5/5
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the beginning was annoying, just because the shapes are small and really hard to collect the bits. perhaps put the big squares on the first level and then followed by the smaller ones on later levels. the later levels are much better. i only wish there was a pilot type control, where up is thrust, and left and right are actually turns.