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too busy and too much work. not at all fun. what's the point of dying all the time in order to be able to get upgrades??? don't care for these achievements at all :(
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5/5 but one fix u might want in the background there is 1s and 0s for binary code but i didnt kno 2s were part of binary code (they arent for yall that dont kno) i saw lik 3 2s in the background at the last few lvls
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Wow, I loved it. Touching story. I wish there was a hidden ending where you can somehow not destroy the heart and have the computer live. Maybe if you move into the center of the heart.
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It was a nice game, but i suggest that after you beat you should be able to do even harder levels and get higher and more advance upgrades
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Its a good game yet really hard at the beggining. Once you get to higher levels it becomes more intense. Its pretty cool how the computer talks to you after the first level. 5/5
=)
Funnydude269
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nice little game. at first i was firing once at a time and i didnt realize i could just hold down the shoot button - which leads me to saying that i wish there were an auto shoot button, because i never let go of the button after that. furthermore, when i started to buy the bombs (forgot what theyre called), the game became really easy. only the last 2, maybe 3 levels were any sort of challenge because i could just launch a bomb at any hint of trouble in all the earlier levels. nonetheless, its still a fun game thats well presented (although the gameplay was rather repetitive too). but for a short game, its a nice play. 3/5
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Ah, I'd appreciate an "are you sure?" button after choosing new game, instead of automatically just discarding your earlier progress.
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This was a very good game, and I enjoyed it. However, I was expecting a middle boss, ABOMI. What happened to him? I know he sent waves of enemies out, but I think it would have been cool to fight him, also. 5/5 Stars. It would be cool if you could make a sequel to the game, where she comes back to life.
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It was a great game, the beginning was funny, the farther on I got the better the gameplay got.
But the emo crap was annoying, sorry to say it, but it was :|. I know "but it's a deep emotional story blahblahblah" I just don't like emo crap being mixed into a 2D Geometry Wars style shooter (okay maybe not really Geometry Wars style, but close enough) Good thing you can skip them :D
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Pretty good game, though it does have a slippery slope where you quickly get so many bits that you don't need anymore before the 16th grinding level, but that was okay, the upgrades were just right, making for a pretty hectic final boss, especially killing that last bit. It's pretty saddening, and you really hate having absolutely no say in what happens to her; she sounded way too human right before that last level as well. Pretty awesome, made me think this was going to have a twist, this was a real story told through something seemingly artificial, glad it wasn't actually, though the ending did leave a bit more to be desired than just, hey it's fixed. Yay?
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oh wow, this game has an amazing sence of humor, great storyline, and above and beond idea for a game. i would recomend better music for the next one. Another layer for the smaller and faster moving objects. OH! and make another one, love it A++++
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If I had to choose a single Kongregate flash gamer creator on this site as my "fav", it would have to be you. You have never failed to disappoint so far on any of your games. Probably the best thing that applies to me, maybe everyone, is the story behind each one of your games. I doubt he hasn't moved almost everyone who has successfully played it in some way. It's the kinda thing that keeps people going, wanting more, and hating it when it's actually over. Every element you put into your work is perfectly in sync with the other. All I need to say to you, sir, is you have done a very good job. I look forward to your next piece.
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Loved it, great story telling towards the end
A bit weird, but I swear I saw a 2 in the background as well as 1s and 0s
5/5
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I rarely give a 5/5, but your game has a portalesque character to it. Fun, clever, not overextended (sometimes less is more). Fun, like games should be :)
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wow that was amazing, havent played a good game like this since...a long time, and with such a great story, this made it worth while, made me "awwwwwwwwwwwwh" after the 15 lvl or somethin, the lvl that says it said it wanted its dad back T-T
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FYI badge hunters, I converted the binary on the "breakfast bits badge" and it's just 170 you have to collect rather than 10101010
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Cool game, although short.
Also, you ought to have the bits on a layer beneath enemies so players can always see the enemies...
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Great game, great story. I felt bad on the last level also. I would recommend you fix one thing though, put the enemies on a layer above the bits. It's incredibly annoying when the small viruses are hidden under all of the bits that are coming at you.
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I can't get passed level 2 just because I fail at Asteroid-esque games like this. But what I see I like, so I'll give it 4/5
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Although I have seen my fair shair of cyberspace themed games, Viricide definatly makes the top five list. The basic gameplay is exciting and easy to figure out. The upgrades: fantastic. The game has covered every possible upgrade you would need to complete the game (My Favorite: Magnetism). There are a multitude of different enemies (Favorite? The giant squares.). Although 17 levels SEEMS to be a bit short, it makes up for it in the difficulty of the levels. The final boss is well-thought out. Although it saddens me to break a heart (:D), the boss was hard to defeat, given it is made up of steel-like armor. The whole game has a sad ending to it, which makes me a little depressed (A machine can be more than a machine, ya'know. There are such things as cyborgs.). Overall, a very good game, well deserving of the two badges that it holds. 5/5