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Well, that's a bit depressing...
5 out of 5 stars for design, but sheesh. Could you make a slightly happier game next time?
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i have to say, that was a little depressing. good, though.
but why the hell did i see a *2* floating in the background?!?!
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That was great. I liked the music, the graphics, the voices, and best of all was what the computer says. The beginning was funny but as she begins to talk about her dad, and how she wants to be emotionless, I felt truly sad for her.
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Shooter... Upgradesystem... not so original I thought, but the storyline really is great! I never would have thought such a game would be able to have a deeper story than "oh noes, we've been invaded, please kill everything, thank you!" I'm glad you prooved me wrong :)
btw... anyone else saw a 2 flying in the background? ^^ I only saw it in once the last level... could be taken quite symbolic as in emotions are more than logic or something like that.
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"Touching and deep story which makes me uncontrollably hooked to it. I also liked the humour, the music and the art (almost everything in the game)."
+1
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needs a bit of improvement but a good games. I loved the war games reference. Maybe we'll play tactical nuclear war, or tic tac toe :D 4/5
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very well made game. the only qualm i have is that the text loads a lot faster than the voice and so if you read ahead it kinda ruins it. yeah.
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If I weren't as tired as I am now, I would have cried at the ending.
Great game, and I usually loathe asteriods-type games.
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I played through this game once on armorgames, and now I am playing it again here for the badges-and there are a few things I've picked up on my second play through...having sound helps. :P
First: The appearance of viruses that specifically TARGET YOU after she starts to think that maybe she caused the infection. Then, when she starts to feel guilty...we get viruses that SHOOT at you. Hm.
The voice-acting was WONDERFUL-the last level, where she asks you to disable the ESC? I got teary-eyed. Really emotional there-and the addition of the heartbeat as the music was very nice.
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Wow, I'm glad someone actuallly added an AI character to a game... and didn't try to copy GLaDOS. Beautiful story... and excellently implemented, too.
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Awesome game. You took the asteroid-style shoot-em-up game and made something unique and still very simple. Loved the story and EXADI's voice. You should think about doing a sequel but using a different style game.
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3/5. The game mechanics were very solid but the first few levels are really boring until you farm up some upgrades. By the time you're at the end you already have all the upgrades and a huge surplus of points to spend..If the levels were a little more evened out it'd be more fun. The game wasn't too original but it was still pretty fun. The in between stage dialogues were interesting but I ended up thinking....aww poor emo kid /wrist lol. GL on your future endeavors.
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This is a vveerryy heartfelt game, i was so sad when it was a heart you had to kill =[ great game though, btw, theres an occasional 2 in the binary code lol
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Color me surprised at the serious twist this took near the end. I'd love to see this expanded upon -- mayhap a remake with the overal concepts at a larger level, with more and more diversely varied upgrades (ie, different weapons, "ships," etc.) and a variety of goals and missions. Picture cleansing an entire network and uncovering the truth that it's actually something of a model of our own society.
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Incredible. The concept for the story is simple, but is presented so well... The actual gameplay is well-balanced and has a suitable difficulty curve. This is probably the only shooter flash game that I have ever seen that had an excellent storyline. A PERFECT 5/5.
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Great game. Compelling enough that I sat down and played through the whole thing in one shot. Somewhat remeniscent of Asteroids I think.
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Fantastic game. Really liked the dialogue. And more often than not, i mute the music on games and play my own music to it, but Californication didn't really suit the game, and the games music really worked well with it. Great gameplay. My only suggestion is not to have a 'fully upgraded' end to each upgrade. Because it switches your motive from being 'Collect all bits' to being 'Kill things'. And when its on the latter, all the bits do is cover up enemies. The upgrade system was fantastic aside from that abrupt end to it[which came for me around level 14]. Well priced for each advancement. I really wish more games on kongregate understood the simple brilliance you can achieve by just DOING IT RIGHT. This game isn't immensely complex or anything. But it does everything right. Take note, game developers. 5/5