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Those homing dots are annoying. Sure hope I don't have to deal w/ them, big blocks, shooters, and clusters all @ once.
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Yes it's well done, however... am I the only person here that is utterly sick of games whose entire premise revolves around doing the same boring thing over and over to slowly unlock a slightly more efficient way of doing the same thing over and over?
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To me this game is a fail. You have to shoot each one a multitude of times, and there is no power upgrade! You should be able to collect more circles than shot fired.
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3/5, i really wanted to give it a better rating, but the story it feels is telling the side of the story i dont give a shit about, id rather be given insights into what was going on with the Dr who killed himself. Also I hate that level 16 ina sence is "grind till you max all skills" id rather either A: give skills that progress even further so if i feel the need to grind I will do so, or B: have boss drop currency so that if I'm ill prepared I can still progress, it really adds an awkward speed bump to the story. Also nice last boss effect.
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"He called you a 'predictable sack of misplaced hope and failed ambition.' Based on my scans, this seems accurate, but still, how rude!"
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Good game overall. Story is compelling and sad, upgrades are well tuned, good difference of enemies, etc...I just feel that the last level takes the difficulty to a new tier and you never really experience anything similar to it beforehand. The concept is interesting, but the 'end' of it could be a beat or two slower and it would still be a challenge.
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I can't play it, I lag too much. I do see potential from the first level i played (the only one that didn't lag), though.
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Tip - once you get past the big blocks, just aim your cursor at the center and fire and move, avoiding the little stuff until overwhelmed and send off a bomb.
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Can't play it won't load pause or do anything. Mouse moves it around not arrows or WASD keys. Also it won't shoot no matter how many times you click it. 1/5
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I got 2 complains, all the bits are covering enemies later on and the zero writes take so long to activate, but it is a really good game 4/5
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It was a great game however I do feel kind of bad over the end. I just didnt feel comfortable with assisting in the suicide of a machine, for some reason.
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I'll admit, I almost cried at the end. Overall a very good game, having the enemies on a layer above the bits would be a nice addition. I'd give it a 10/5 if I could.
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Guys, did anyone else see the two Zeros in the background on one of the levels, the one where it looks like their hooked together to make an 8? Please tell me I'm not seeing things.
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Level 17 took me forever! D: I don't have a mouse, So it was a lot more differcult. Anyway. Great game! Should make a second one :) 5/5
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The dialouge is funny at the start but then it starts to get heartbraking
especially after he says dad and his suicide