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Pretty good game, though it does have a slippery slope where you quickly get so many bits that you don't need anymore before the 16th grinding level, but that was okay, the upgrades were just right, making for a pretty hectic final boss, especially killing that last bit. It's pretty saddening, and you really hate having absolutely no say in what happens to her; she sounded way too human right before that last level as well. Pretty awesome, made me think this was going to have a twist, this was a real story told through something seemingly artificial, glad it wasn't actually, though the ending did leave a bit more to be desired than just, hey it's fixed. Yay?
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oh wow, this game has an amazing sence of humor, great storyline, and above and beond idea for a game. i would recomend better music for the next one. Another layer for the smaller and faster moving objects. OH! and make another one, love it A++++
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If I had to choose a single Kongregate flash gamer creator on this site as my "fav", it would have to be you. You have never failed to disappoint so far on any of your games. Probably the best thing that applies to me, maybe everyone, is the story behind each one of your games. I doubt he hasn't moved almost everyone who has successfully played it in some way. It's the kinda thing that keeps people going, wanting more, and hating it when it's actually over. Every element you put into your work is perfectly in sync with the other. All I need to say to you, sir, is you have done a very good job. I look forward to your next piece.
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Loved it, great story telling towards the end
A bit weird, but I swear I saw a 2 in the background as well as 1s and 0s
5/5
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I rarely give a 5/5, but your game has a portalesque character to it. Fun, clever, not overextended (sometimes less is more). Fun, like games should be :)
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wow that was amazing, havent played a good game like this since...a long time, and with such a great story, this made it worth while, made me "awwwwwwwwwwwwh" after the 15 lvl or somethin, the lvl that says it said it wanted its dad back T-T
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FYI badge hunters, I converted the binary on the "breakfast bits badge" and it's just 170 you have to collect rather than 10101010
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Cool game, although short.
Also, you ought to have the bits on a layer beneath enemies so players can always see the enemies...
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Great game, great story. I felt bad on the last level also. I would recommend you fix one thing though, put the enemies on a layer above the bits. It's incredibly annoying when the small viruses are hidden under all of the bits that are coming at you.
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I can't get passed level 2 just because I fail at Asteroid-esque games like this. But what I see I like, so I'll give it 4/5
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Although I have seen my fair shair of cyberspace themed games, Viricide definatly makes the top five list. The basic gameplay is exciting and easy to figure out. The upgrades: fantastic. The game has covered every possible upgrade you would need to complete the game (My Favorite: Magnetism). There are a multitude of different enemies (Favorite? The giant squares.). Although 17 levels SEEMS to be a bit short, it makes up for it in the difficulty of the levels. The final boss is well-thought out. Although it saddens me to break a heart (:D), the boss was hard to defeat, given it is made up of steel-like armor. The whole game has a sad ending to it, which makes me a little depressed (A machine can be more than a machine, ya'know. There are such things as cyborgs.). Overall, a very good game, well deserving of the two badges that it holds. 5/5
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Man it would be great if there was an alternate ending cause it breaks my heart to break the computer's heart. I died so many times just cause I didn't want to kill the only part of the computer that made it human like.
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this is one of the most emotional games i ever played. It is filled with humor and sadness and at cetairn parts i felt like i want to cry for the sad AI.
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A simplistic game that demonstates what can be done with 2 colors and a low-grade text to voice API. Congratulations :)
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On the last level, I first tried dodging the heart for as long as I could... I made it maybe 5 minutes and messed up and died. I was hoping I could somehow object to killing it... I guess not.
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The beginning of the game started out pretty average, just a cool storyline. Then some EXADI humor core got factored in, and led up to a rather depressing end. In fact, the end was so moving it lagged my PC. 5/5
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Horribly painful for those of us without a mouse. Nothing in the first few levels made me want to continue, either. So I didn't.
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Nice. Could benefit from a wider variety of enemies; I really thought the huge squares mixed things up, and were a great touch. More big enemies, or something similar, would be cool.
You probably shouldn't require people to be fully upgraded for the last level.. I had to play the "preparation" level several times just to upgrade the then-useless magnetism and multiplier upgrades.
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I was so sad at the end. Also, I always looked forward to the end of each level so I could hear what she had to say. I loved almost everything about the game!! 5/5
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What a great idea for a game but you should of made a diffrent story line that a hacker hacked the computer and you have to destroy him.... but overall great game 5/5
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Very very very very(lets say that i have writed it 100 times...) nice game, 5/5 it's simple to control and it's very different from other Asteroids games^^ it's a dodge-shoot-n'-collect game, veeeeery good!