Minerbot
by 31eee384
Minerbot
Tags for Minerbot
Description
This retroish arcade game puts you in a randomly generated cavern full of colorful ore as a mining robot. Mine away!
How to Play
Controls are in-game, found in the tutorial.
You can navigate the menu with the mouse or the number keys.
FAQ
What is Minerbot?
Minerbot is an idle mining game where you control a robot tasked with digging and collecting resources deep underground.
Who developed Minerbot?
Minerbot was developed by 31eee384 and is available to play on Kongregate.
How do you play Minerbot?
In Minerbot, you direct your mining robot to dig downward, collect various resources, and use those materials to purchase upgrades that allow you to mine faster and reach greater depths.
What progression systems are in Minerbot?
Minerbot features upgrade systems that let you improve your robot's stats, such as mining speed and efficiency, helping you progress further through the underground mine.
Does Minerbot support offline progress?
Yes, Minerbot is an idle game that includes offline progress, allowing the mining robot to continue collecting resources even when you are not actively playing.
Comments
31eee384
May. 07, 2011
@EspenLeeTennant, DragonArcherZ: I'm actually planning on making a sequel/remake that follows the popular Flash game concept play->upgrade->play->upgrade. This includes a complete redesign of the graphics as well, which means I will actually be able to put textures on the ores. Probably going to put in some sort of opposing force, too, to make it more challenging.
ilcapo
May. 14, 2011
What i really would love to see in this game, is a single player mode with unlimited time but randomnly generated maps.
DragonArcherZ
May. 07, 2011
Pretty fun, if you make a sequel, put some more replay value, so upgrades, level editor possibly, maybe something so it doesn't feel like my eye is having a seizure - change the rainbow colours, 4/5. Awesome plan, smooth execution.
qwasek
May. 07, 2011
Needs some reason to play :O Or should I say, stop playing. While digging itself is pleasant, there is nothing to aim for(ok, highscores, dependant on how lucky is your field).
Catis
May. 07, 2011
I like it. A few suggestions would be adding a level system, perhaps having to collect a certain amount of a color of or. A better one would be the same timed system for levels, and then recieving money for upgrades (traveling faster through white rock, having extra collectors, etc.).