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If you jump of the platform before loading the hungry flower and die off-screen you won't be able to fight the boss. (had to restart)
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I seem to have discovered a bug where, at the end of the seed spitter level, you can jump off a platform with the right timing to die, and your sprite doesn't spawn for the boss level after that.
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A bit too much timing-based puzzling for my tastes.
"If you're still alive, I'm going to kill you." is possibly a bit mean. :P
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The platforming is awesome, could have cranked up the difficulty just because it was so fun. The tropical house music is amazing. 5/5, keep it up! Thanks for such a great game!
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This is seriously a very well designed game! Controls are tight, and levels are laid out well enough to allow you to learn the mechanics without ever needing a prompt. All the small little touches are great too - like disabling time-based platforming traps when needing to backtrack through a section. Lastly, the music is amazing! Serious kudos - and good luck in the monthly contest! :D
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Cool game, doesn't save progress though (Firefox; probably it's possible to fix it on my side, but I do not know how).
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OH! And upon reading canada808's comment, I'm reminded of something else odd. If you jump on the moving platforms it makes them drop down and slip off to the left just the tiniest amount. Not sure why, it's super weird.
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Better than the first, but still only a 4/5 for me. Why? Because you neglected to think "What happens if the player gets JUST the right timing and blows up the platforms in the last level?" Well, what happens is you wind up having to start the level ALL OVER again because respawning doesn't fix the platforms. I was unfortunate enough to have it blow up the beginning and ending sections of a jump and it became impossible to finish the last level without restarting. Other than that, a fair bit of swearing because of timing puzzles (normally not an issue but some of them seemed to get wonky if you didn't get them right the first time,) but enjoyable nonetheless.
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Denying an argument just because it has a little religion in it is what is really stupid. My argument was that is hard to be "pure, loving and righteous" in a over-sexual culture and that kongregate used to be a "safe-space". But with these new developers that use sexuality to attract people to their game, this place may become more and more defiled. Hopefully the other developers are moral.
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So hard to follow God... Just so hard. He calls us to love, purity, righteousness. But is so hard for me to crucify (metaphorically) my flesh when filth is everywhere. Kongregate used to be relatively safe... But here you are... bringing evil to this place as well :( If you want money... just go on steam. Don't post filth... :(
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That was fun. The timing was pretty demanding but still manageable. I liked the music. Looking forward to Labyrneath III!
The character seems to have a rather large... hitbox. In some levels dodging projectiles was the most difficult part for me.
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The level "Guiding Light" has a glitch. If you die while the light and screen are scrolling upward, they will continue to scroll upward, even if the checkpoint is in an area scrolling horizontally. I love the game so far, though.
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Ok, this game has a massive lag problem. It runs smoothly for the most part, but whenever you die, the game lags slightly. If you're unlucky and die repeatedly in a short amount of time, the game lags more an more. Also, it seems to lag at random ass times, just when I need to jump, so I've had a lot of really cheap deaths. I honestly don't know how much lag I can chalk up to a shitty Wi-Fi connection, and how much is the game itself, so I'll give it 4/5
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Game starts with gratuitous ass shot... You had my curiosity, but now you have my erection. (Points to anyone who gets the reference)
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So, I guess this has something to do with the temple of the four serpents :D Please correct me if I'm wrong.
Eitherway great game, I liked this one better even though those levels that made me go slow got me a little angry
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Well made. The color late and lines are nice. Controls are a lot better then expected from such a game.
Starts easy and rises steadily in challenge. Great work!
Thanks for making this game.
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90% of the negative comments are about the characters...assets. First game was full of complaints about her boobs, now it's her boobs and ass. Sheesh, how would those poor snowflakes deal with the original Lara Croft. Doesn't matter if theirs a great game attached, Lara's boobies are too big and her physique is a stripper, not an adventurer. Grow up and leave our games alone snowflakes.
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Run. Jump. Dodge. Run into annoying section. Get infuriated. Find the way. Repeat. If you played the first game, you know the drill. The best that can be said is that it doesn't implement some hideously complex mechanic or ramps up the difficulty 50 levels. If anything, the trouble spots are somewhat less annoying now (emphasis on "somewhat"). Delva is as capable an athlete as ever, so you don't have to worry about nonsense like slippin' and slidin' all over the place. Let's just hope her next journey is more fruitful, for her and us. 3/5
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now it is playable with new hungry flowers, thanks, 4/5, and yes game saves the levels you have already done, but you have to choose "level select" at the beginning and not "start game"
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Another super games with awesome musics. I love how you introduce each new ennemi/trap with a little exemple. Can't wait to play the next one
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love the gameplay and the story, absolutely love it but still think the hentai looking character design is bad. she's not like that in-game, its offputting to see it on the menu