Vibrastones (Prototype)
by 5T4MP5
Vibrastones (Prototype)
Tags for Vibrastones (Prototype)
Description
A prototype for a puzzle game combining sound matching and platforming.
How to Play
WASD or Arrow Keys to move your character. Mouse for other controls.
Comments
Fritz_b
Mar. 05, 2016
P.S Just gave the game a refresh and it doesn't save. I'm hoping that's just because it's a prototype for feedback, but though I better say in case it's important.
Fritz_b
Mar. 05, 2016
Really interesting concept! I like how there's at least 2 ways to solve it, like remembering gem combinations per block, or puzzling out the layers of sound. It's particularly satisfying if you can get the right sound combination quickly sometimes. As for criticism, the character movement felt very sluggish (not game-breakingly so, just tedious) and the game could do with re-sizing. The only potentially serious problem I encountered was that the gems can leap around whilst vibrating which makes it very difficult/impossible to remove them from the zone sometimes. My guess (and I don't have a clue about making games) is that perhaps the visuals are tied to the hit boxes. So if you gave the gems a visualisation to show they're resonating, with a clear hit box (or have the whole gem as a hit-box without visuals affecting it) it may be easier to move them. Really interesting prototype and I wish you all the best in the final, polished product! :)