Chains of Magic
by Aikeii
Chains of Magic
Tags for Chains of Magic
Description
Multiplayer PvP-oriented Match 3 with RPG elements and lots of abilities and items
Developer Updates
Chains of Magic v 1.02 released!
- Monster counter (energy) has been removed from the game.
- Monsters now grant much less gold and have a much lower item drop rate.
- Quests are now harder and require more time to complete, but grant more gold and several random items on completion.
- All your old uncompleted quests have been wiped and replaced with new ones.
Comments
Aikeii
Jan. 17, 2016
We're removing all crystal-only items from the shop after today's maintenance as well the instant monster counter recharge to address some of the issues new players have problems with.
runeknight
Jan. 12, 2016
seems a bit to random if you actually beat another player or not i mean part of that comes just with this kind of game it self but throw in a random set of moves and some almost feel better then others and yeah did so and so win cause of skill or because of the better move set?
Thanks for your input runeknight! While your are right to some extent - luck does play part, but you can check enemy abilities, pick your item, reroll your abilities and also you often need to be clever when choosing your moves. You often have several viable moves to choose from, each giving various options and strategies. While I understand your first impression, the game is deeper than sheer luck.
Aikeii
Jan. 12, 2016
Due to the fact that we're seeing that 99% of the players only play PvE we just lowered monster counter recharge time to 10 mins from 30 mins.
DudAndNub
Mar. 10, 2017
Wow, this game is dead...
DudAndNub
Feb. 11, 2016
Hello i'm back and :O Have you removed the energy system? And is this game on mobile?