Pool shots

Pool shots

by DanylloBR
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Pool shots

Rating:
2.9
Released: February 15, 2017
Last updated: February 22, 2017
Developer: DanylloBR

Tags for Pool shots

Description

Get the maximum points before the number of shots ends.

How to Play

Use the mouse to aim and the left mouse button to play.

Developer Updates

Feb 19, 2017 7:34am

Balancing / bug fix

- Number of shots increased from 100 of 25
- New table skins (red, blue, gray, fire, nebula).
- New reset button.
- Adjusting the accuracy of the stroke.
- some bugs fixed.

Comments

0/1000
puhleez420 avatar

puhleez420

Feb. 21, 2017

1
0

Meh. Mechanics seem a little bit off as far as I can tell. Game instructions are confusing and no way to get back to main menu. No mute button. I'm trying to find the point to the game other than an ok time waster.

DanylloBR
DanylloBR Developer

Explain to me what would be the need to return to the main menu? (Explain me better why the main menu button is to return to play? Or send the final score?), This game there are no rules as demanding as 8 ball and 9 ball rules, this game is meant to make the player To make simple choices (kill the ball directly or indirectly giving you a bonus reward based on the round that is multiplied by the number of times the ball hits the table), in relation to the mute button (I do not know if it's only in the main song Or all effects including the same) will soon be available. Thanks for the feedback and good game :D.

puhleez420 avatar

puhleez420

Feb. 22, 2017

0
0

Main menu as a refresh on the rules, since it is not really 8 ball or 9 ball rules, I read the rules and then got into gameplay and couldn't remember. If you had a popup or a way to get back to the rules, since they aren't as familiar as pool.

I can't put my finger on it, but having played lots of pool irl, and some on games like Powerpool, the mechanics seem just a smidge off. Like where I aim, the ball doesn't go exactly where I think it would. It may just be me. Thanks for the response!

DanylloBR
DanylloBR Developer

I updated thinking about those user needs (I put a menu on the screen in the game, and also control the sound of both sources - music and sound effects), thank you so much even for the tips because it is really very important for beginning developers, already In relation to target, really at the beginning it seems extremely difficult, but if you train a little bit to get the hang of it (example of that is my game that was played for 30 minutes and now he is in the 5th place in the kongregate hahahahaha ranking). But I really appreciate the tips! :D