Bubbles (API)

Bubbles (API)

by Denvish
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Bubbles (API)

Rating:
2.4
Released: September 16, 2007
Last updated: September 16, 2007
Developer: Denvish

Tags for Bubbles (API)

Description

To clear this up: (API) in the title refers to Application Program Interface, which in this case means that the entire game (excluding audio) is created on the fly, using Actionscript and Flash's drawing API. Basically, it was designed as a KB Game, and weighs in at less than 100 KB.

ยซยซยซยซยซยซ โ€ข โ€ข โ€ข ยปยปยปยปยปยป

Merlin has been messing around in his laboratory again, and has inadvertently released some unexpected, and potentially dangerous, spells. Help the wizard by grounding his spell bubbles.

ยซยซยซยซยซยซ โ€ข โ€ข โ€ข ยปยปยปยปยปยป

Game breakdown:

Intro music - 8 KB โ€ข Main music - 41 KB โ€ข End music - 16 KB โ€ข Embedded font - 21 KB โ€ข Three SFX - 3 KB โ€ข All game code - 10 KB

Total = 99 KB

ยซยซยซยซยซยซ โ€ข โ€ข โ€ข ยปยปยปยปยปยป

How to Play

Click and drag the icons on the right onto bubbles of the corresponding colour โ€ข Match the size of the icon to the size of the bubble for higher scores โ€ข If the icon is too large for the bubble, the bubble will pop, and your score will drop โ€ข If a bubble/icon match is successful, catch the falling bubble in the cart for extra points โ€ข Control the cart using the LEFT and RIGHT arrows or A and D โ€ข Discard unwanted icons by releasing them anywhere. Don't let them hit the cart, though! โ€ข If a bubble escapes, you lose 5 points and 1 Chance. 0 Chances = GAME OVER โ€ข Preserve your Chances by simply popping the bubbles before they escape. No penalty โ€ข Bubbles will appear, and move, more quickly as levels advance. Scores also get bigger โ€ข Survive for as long as you can for a spot on the scoreboard โ€ข Press P at any time to PAUSE

Comments

0/1000
PTGMach avatar

PTGMach

Sep. 23, 2007

0
0

fun and original. i have a bit of a problem with there being 4 different red bubbles, some of them i can keep separate, but others i wind up trying, and wasting time and icons. i also get a little frustrated occasionally when i feel like i've correctly tagged a bubble, but i guess it slid out of range, or something, and lose again.

quite cool, though.

lukenlarry avatar

lukenlarry

Sep. 18, 2007

0
0

I liked this game, but found it quickly got too challenging for me. I hated how sometimes the bubbles would leave the side of the screen in the middle and not come back at all because of the angle or whatever. otherwise good game

Stormcrow avatar

Stormcrow

Sep. 18, 2007

0
0

I have no idea why I like this game
Fix the high score glitches for a better score. Till then 3/5

Ruffnekk avatar

Ruffnekk

Sep. 17, 2007

0
0

Hey I love it! Please keep working on it ;)

Ryuchitoran avatar

Ryuchitoran

Sep. 17, 2007

0
0

Could be fun to play. It says (API), but I don't see integrated high scores though.

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