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Treasure Tower Trouble

Treasure Tower Trouble

by DustinAux

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Treasure Tower Trouble

Rating:
3.1
Released: November 18, 2012
Last updated: November 18, 2012
Developer: DustinAux

Tags for Treasure Tower Trouble

Description

Climb as high as you can in a jungle tower with infinite floors, collecting as much treasure as you can before the tower sinks into the swamp!

Use each character's unique abilities to climb higher, jump off walls and climb up ledges, and don't get caught in the rising water!

Try and unlock all 10 characters!

Read about my upcoming games "here!":http://www.dustinauxier.com

How to Play

Default Controls:
Arrow Keys + Z and X
or
WASD + K and L.

Controls can also be customized in-game.

Comments

0/1000
Lycanclaw avatar

Lycanclaw

Nov. 17, 2012

38
0

It was entertaining, and although it take only take a few tries to get all the characters, I did enjoy it during that time. Besides unlocking all the characters, it does seem a bit pointless with infinity levels. Perhaps you should think about a story mode, with a set number of floors? You could have all the locked characters in the story, maybe as monsters, like a boss every 10 or 15 levels, that want to kill you and steal the golden thing. (And when you beat them, you can use them). Achievements are also an idea, maybe that unlock new challenges, like, hell mode, where the bad move twice as fast, and the water is lava. Just ways to make it capture the audience for longer.

kingdfizzle avatar

kingdfizzle

Nov. 17, 2012

24
0

Great game! Very tight controls and I love the wall jumping. I'm not sure how other people have unlocked all the characters in just a few tries. I thought the difficultly was pretty fair.

GogglesMcgum avatar

GogglesMcgum

Nov. 17, 2012

18
0

Quite good game, same issues as what the other guys are saying but I just wanted to add on that it says "Unfortnuate" when it should say "Unfortunate" on the game over screen... :D

Nickienator avatar

Nickienator

Nov. 18, 2012

15
0

The water should just keep running IMO.

Stunna avatar

Stunna

Dec. 16, 2012

7
0

There isn't really a feel of progress in the game; I'd like some feel that I'm accomplishing more as I progress through the levels. Compared to a game like Tower of Greed, I don't really feel a need to rush, and I don't have the feeling of progress I got from Enchanted Cave.