Soul Mirror
by Ferociter
Soul Mirror
Tags for Soul Mirror
Description
Enter a mystical mirror realm and prove yourself worthy by facing the many platforming challenges and puzzles lying ahead.
It is said that somewhere in the world, there exists a very mysterious mirror. It is also said that the power of this mirror was so great, that it had to be hidden, somewhere deep in a cave. The horrifying rumors tell that those who find it, will have their soul shattered into pieces.
One day, one courageous adventurer locates the resting place of the Soul Mirror.
How to Play
- Left and right arrows/A and D: Move
- Up/W/Z/K/Space: Jump
- Shift/Alt/C/J: Switch
- P: Pause
- M: Mute
- X: Proceed textbox, skip some cutscenes
FAQ
What is Soul Mirror?
Soul Mirror is a puzzle platformer game developed by Ferociter where you control two characters simultaneously through mirrored movement.
How do you play Soul Mirror?
In Soul Mirror, you navigate levels by controlling both a white and a black character at the same time, using mirrored controls to solve platforming puzzles.
What is the main challenge in Soul Mirror?
The main challenge in Soul Mirror is coordinating the movements of both characters so they can each safely reach the exit in each puzzle room.
Are there multiple levels in Soul Mirror?
Yes, Soul Mirror features a series of handcrafted puzzle levels that gradually increase in difficulty as you progress.
What platforms can you play Soul Mirror on?
Soul Mirror is a browser-based puzzle platformer available to play for free on Kongregate.
Developer Updates
- More keys can now be used to switch. Now available: Alt, C, J, and Shift.
- Changed this in the appropriate tutorial prompt
Comments
Tchakkazulu
May. 13, 2020
Finally, years of grinding VVVVVV are paying off!
Bobby013
May. 14, 2020
some kind of progress bar, or counting of levels would be great
i2dunno
Mar. 12, 2020
Damn, i hit shift 5 times in arow, and then stickey keys made me lose focus
KBHoleN1
Mar. 06, 2020
Secret Room!
drnoam
Mar. 08, 2020
Very good game! The check points were placed well, so while the sections became more challenging, they were always just manageable (for me), even if some of them took lots of tries. The end bits, hard, thought I'd give up, but eventually got there!