Star Privateer
by Frengil
Star Privateer
Tags for Star Privateer
Description
Your experimental space ship ended up in the wrong galaxy. Now it's up to you to find a way back home, while upgrading your technology, exploring new planets and winning numerous battles with the help of your battle satellites.
How to Play
ingame tutorial
hotkeys in battle :
1 - 5 : build satellites
space abort satellite building
Developer Updates
9 – 24 – 2010 : version 1.0 released
Comments
Mitton
Sep. 24, 2010
Great start to a game. Tutorial needs a little refinement but otherwise a great start.
soccer2735
Sep. 24, 2010
Good Concept. Yet, it needs some work, hopefully another version!
PyroDragon
Sep. 26, 2010
Here's a few little tweaks that would make a HUGE difference in the quality of the way this game plays: [1] Change how/where the little window pops up when you build a new satellite. Perhaps make it pop up over the bar at the bottom, make it smaller (half the current size, perhaps) or even put in an option for where the player wants it to appear. This would make it easier to build a lot of them in a short period of time, which is the easiest way to get the engineering points needed to upgrade your ship. [2] Make it possible to destroy/recycle your satellites. This would serve toward being able to build more satellites (in case you spaced them wrong, etc.) and toward being able to change what they are equipped with. (If making them recyclable is too much work, at least make it so you can change what they're equipped with.)
Nihilizo
Sep. 28, 2010
WTF, I can't even read the tutorial, the words are way too blurry
PyroDragon
Sep. 26, 2010
@ Distracticus: also, it still gives you the points... I think that line is only programmed to display three digits (maybe?) so if the value that needs to be displayed is greater than that, it displays "NaN", which means "Not a Number".
In this case (Floating Point Calculations), NaN is generally used as meaning the same as an 'arithmetic overflow' (even though it technically is not the same thing). see: http://en.wikipedia.org/wiki/NaN#Floating_point and http://en.wikipedia.org/wiki/Arithmetic_overflow