DropClick
by FreyrH
DropClick
Tags for DropClick
Description
DropClick is a physics marble game prototype inspired by SameGame. In this game the objective is to collect as many points as possible by clicking on connecting marbles before you run out of moves.
If you'd like to support further development, drop a few kreds in the tip jar on the right :)
How to Play
Click 2 or more connecting marbles to eliminate them. Each click counts as 1 move. Bigger clusters give bigger scores per marble, and give you extra moves.
Developer Updates
- Added tracking for additional statistics beyond the High Scoreโฆ In case of badges :P
- Reworked the UI, compressed textures to reduce download size and added sounds for explosions and collisions
- Fixed High Scores not registering with kongregate when replaying the game.
Comments
Kordox
Apr. 09, 2012
Pretty much as others have stated, you need more information for the user. Just something saying which level you are at and how many connected is needed to gain more moves. And further you could either make a counter show how many percent of a level you have completed or a bar showing the same.
Maks
Apr. 07, 2012
I'm really liking it, the physics are great and the animation looks lovely, I would suggest adding different modes. An endless mode would be good as well as levels / bonus powerups.
dominator497
Apr. 04, 2012
I like the concept, but it needs to be taken to a better level in my opinion. I believe this game certainly needs levels, and progressing difficulty, but also I would enjoy seeing different maps, and perhaps allow for more than 5 maximum turns to be gained in certain instances. You have a great base of a good game though. keep it up.
darkrowan
Apr. 02, 2012
Overall a good start. You need to either made a smaller field, or ramp up the addition of new colors. I got to about 8000 or so with little difficulty and was bored.
orbit03
May. 23, 2012
Definitely would love endless mode.