Memories Demo
by HStudios
Memories Demo
Tags for Memories Demo
Description
Months of work on what I originally planned to be a large-scale RPG style game turned into disappointment with a lack of interest from many sponsors. However, this was much too well done in terms of organized code and planning to be left to rot. Enjoy the demo version of Memories!
Fix:
Levels work..! (BAH)
How to Play
WASD/Arrows = Walk
Left Click = Attack/Control
E = Action
Comments
popacapjr
Mar. 28, 2010
i was pissed when it ended so short i was really getting into it and when you do make it the full game it will probably be the best game here.
roberto127425
Mar. 28, 2010
stupid sponsors and you mr creator make it a full game i command you lol its awsome love thre tree system think you could develop on the walking and attackind maby awsd to walk and keep the mouse as a targeting and also the boss is easy to beat if yahave heal spell you just run till he outta screen and heal thats not that good thats he only thing i want fixed but all in all 5/5 for a demo and hopefully 100/5 if ya make it full game
SariEverna
Feb. 18, 2010
Very cool, even if it is just a demo. My thoughts on the matter: to hell with sponsors, just go for it! This has so much potential it would be a shame for it to simply slip away! If there aren't any sponsors who want their name on it, then it's their loss. It looks like it would be awesome when fully fleshed out, and I can guarantee they'd be sorry they didn't stick with it. Here's to hoping we see the full version come to light some day!
Gorad
Sep. 30, 2009
This is one of the best RPG game I've ever played so far: to be a demo is really great, indeed! Especially the ability tree and the crafting system are pretty original and well developed, on my opinion. It has been such an error that your sponsors have refused to sponsorizing it... but I think that you MUST, not "should", go ahead with this project. It's 5/5 for me, and consider that it's only a demo!! ;-D
EPR89
Jan. 24, 2010
I think that there is a lot of potential. I like the fact that there is a real time fighting system. Of course it could be a bit more sophisticated (active blocking, a few different attcks that could be used to do counter attacks or knock opponents out for a second, kombos etc.). With a story, sound and interesting characters this could really be a candidate for my "my favourite flash action rpg".