D
by Jorhfm
D
Tags for D
Description
D is a minimalist shooter. All of it's elements have roots on the Minimalism. The goal of this game is to create a game experience, focusing in doing more with less elements.
The game contains (for now) 5 levels, with a boss at the end. Pattern recognition and timing are needed to overcome the chalenges.
Credits:
Jorge Martins (Design, coding);
João Ricardo Bittencourt (Supervision);
Bruno Bandeira (3D art);
Fabricius Zatti (Music);
How to Play
W or up arrow: Jump;
A, D, left arrow and right arrow: Movement
Mouse: Aim and shoot.
Esc: option menu. In this menu you can change the game settings, including a very important feature of the enemies :)
Developer Updates
After all the feedback that the game gathered, I’ll be changing it for better :) Thanks for all the feedback, and keep up the suggestions :D
Comments
Megacookie
Nov. 06, 2011
nice prototype
Z3RO_H3ALTH
Oct. 08, 2011
Crouch button would be helpful in some stages.
spot127
Apr. 29, 2012
For those who want more stuff, this is minimalism...
mnkyband
Oct. 09, 2011
@shaymus2
Just calling the game shitty does not help. If you have constructive criticism, that's fine, but you need a reason why the game is that bad.
About the game: Excellent game, but it needs upgrades, as Sergiyakun said.
Sergiyakun
Oct. 08, 2011
Not bad, def needs "upgrades" like decrease character size or jump higher...maybe even different bullets. Fun game
Thanks :) I'll be using comments like this one to improve the game :)