FairyTown Defender
by KG4M3
Add to your home screen for quick access
Install this game
Tap the Share button, then "Add to Home Screen" to install this game for quick access.
FairyTown Defender
Tags for FairyTown Defender
Description
Defend FairyTown and survive ! make $ per kills and use $ to buy fairys to help you ;walk thru signs to buy fairys when you have enuff $ ; hope you like it as much as i do :)
How to Play
WSAD movement; mouse to aim/shoot; f=flashlight ; e=reload;hold right mouse button= bullet timing(slo mo);mousewheel=switch weapons ; $ per kills and use $ to buy fairys by walking thru the signs when u have enuff $
Developer Updates
http://unity3d.ca is my site
Comments
yodahelpme
Jul. 25, 2011
FUN FUN FUN MORE MORE MORE
KG4M3
Aug. 03, 2011
Thanks frettifani ! i got a rid of that multigun problem and have uploaded the new version of this game > i also made it a tiny bit harder and some guns are different now :) hope you all like this game as much as i do :)
KG4M3
Jul. 26, 2011
thank you for the feedback ! the reason for the EXIT is because i had an ingame glitch in it earlier while making the game. The glitch was a mountedgun to get into and when i would exit it, i would be shot outside of the mountedgun transporting me around the whole level going thru walls,ground sky,etc... and then would end up beside the mountedgun ! So i removed that mountedgun & glitch and recreated it with some scripting since the glitch had errors attached to it. I felt the game would not be complete for me till i recreated that mountedgun glitch and that is why there is the exit. This game is already 18mb big, so if i did keep making this game, it would be called part 2, part 3 that sort of thing and not be attached to this one because it is already at maximum aloud size(20mb). thanks again everyone for trying out my first game with unity :)
Irasfel
Jul. 25, 2011
Interesting, if a bit odd. Aim is extraordinarily forgiving, you can get them anytime the crosshair goes red, which is anytime you're sort of pointing within a mile of a guy heh. Pretty hard to lose once you get the idea, although I do have to say using the marked "Exit" just teleported me high above the fairy area, and caused me to fall slowly, then be teleported back up repeatedly. Bit of a problem there. That and it feels a bit pointless. It's a nice start though, certainly a hell of a lot more coherent than some of the unity efforts I've seen.
SofakingW
Jul. 25, 2011
verrryy good fps for the first time i like a lot keep working on it reminds me of sum alien arcade games on fileplanet keep it up :)