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B-Missile Command 2
by K_J_Scott
B-Missile Command 2
Tags for B-Missile Command 2
Description
Defend your cities against the on coming nukes! Ready your interceptor missiles and shoot them down.
How to Play
Click on target area to fire missile from closest silo, missile will explode on arrival. Anything caught inside the explosion will be destroyed. Missiles caught inside an explosion will cause a secondary explosion. Missiles are replenished slowly, cities are not. If all your cities OR your silos are destroyed, game over. Press ESC key to pause game or abandon game.
Comments
K_J_Scott
Nov. 24, 2010
One thing that was suggested which I haven't gotten around to including yet is a market to show where you're going to fire. Another thing was to keep the explosions around at maximum size for a bit longer to help you get chain effects going more easily.
I've also got a new game engine that I've been working for these games, should introduce game waves more smoothly (and properly) and a game shop too! So hope you all enjoy this, glad to listen to ideas and will see about implementing them into the next version.
geokiller1
Nov. 24, 2010
cool game but needs more targeting stuff and make the enemy bullets more visisble. 3/5
GrandWushu
Nov. 24, 2010
Nice game, this was a huge arcade game when I was a kid. I spent hours playing it. I would get streaks in front of my eyes for days because of it. Nice job on recreating and improving a classic.
K_J_Scott
Nov. 24, 2010
ooh, ouch yes, I should see about changing that at some point. Restrict the level at which the missile can split.
M3rx
Nov. 24, 2010
A missile MIRVed after it got below the blue line, flew horizontally and took out two of my launchers. Harsh!