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GD101 Game Design Project

GD101 Game Design Project

by Markk1y

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GD101 Game Design Project

Rating:
2.6
Released: January 13, 2011
Last updated: January 13, 2011
Developer: Markk1y

Tags for GD101 Game Design Project

Description

Break into houses and steal stuff without getting noticed! (GD101 Game Design Project Test)

How to Play

Left/Right to move, Up/LeftMouse to jump (able to double jump), Space to break in, hold "O" to show objectives, "F" to turn on/off flashlight, mouse to turn flashlight

Comments

0/1000
Tolrick avatar

Tolrick

Jan. 14, 2011

7
0

I can't even see anything. I have no idea what to do or where to go. Games need to have a clear purpose. This one doesn't.

chillpixel avatar

chillpixel

Jan. 14, 2011

7
0

Interesting ideas, but just not very fun. I think you've overreached yourself - lots of features, but none of them particularly polished. The flashlight offers interesting possibilities.

evgo7311 avatar

evgo7311

Jan. 25, 2011

3
0

The game could be good, but I gave up on it out of frustration: each time I encounter a useable box and I try to make it go down a "level", it gets stuck against the corner and I can't move it anymore. More than annoying...

sheepman avatar

sheepman

Jan. 13, 2011

6
1

Game seems nice, but controls are horrible.
Needs wasd, because f is too far away from arrow keys, and you need to keep your other hand on the mouse.
Also, the game size seems off, as if kong resized it.

happyfeet avatar

happyfeet

Jun. 25, 2011

1
0

this is actually one complicated game though i think the actual size is not this big