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SpeedyBall

SpeedyBall

by MateM2

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SpeedyBall

Rating:
2.7
Released: September 01, 2011
Last updated: September 01, 2011
Developer: MateM2

Tags for SpeedyBall

Description

High speed racing with a ball on cosmic roads against the clock.

How to Play

Move the ball to the left or right with the arrow keys on your keyboard, and/or jump with the space key to skip the holes.
Brake with the down arrow.

Comments

0/1000
Xcrypt avatar

Xcrypt

Sep. 01, 2011

2
0

Couple Suggestions:
-Restart key
- Let shadow of ball should point out where the ball is on the track (so the lightsource should be perpendicular to the track)
- Add acceleration to the ball (instead of the instant velocity it gets now when you press left or right)
- Like CharmDragon says, give the ability the slow the ball down (unless you meant the speed increase as a punishment?)

PhenolLam avatar

PhenolLam

Sep. 01, 2011

1
0

the ball respawn in wrong location, so once you jump off the edge, you lose the game as the ball are all lose

CharmDragon avatar

CharmDragon

Aug. 31, 2011

1
0

It needs the option to slow the ball down, also the controls seem a little bit too slippery.

Xcrypt avatar

Xcrypt

Sep. 04, 2011

0
0

(follow up) And combine that with a rather high acceleration value... Test it out for yourself and see if you like it :)

Xcrypt avatar

Xcrypt

Sep. 04, 2011

0
0

It's a lot better now. Just one thing that's really bugging me: When the ball is in air, and you move towards one direction. After that (still being in mid-air) you go the opposite direction. Something weird happens with the momentum... It instantaneously flips and the speed towards that direction seems increased as well. That's why I think a slight acceleration would be helpful (but not too much of course, you can put limits to this... for example if(Velocity.x > MaxVelocity.x) {Velocity.x = MaxVelocity.x;} (that's C syntax, but you get my point)