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FlashWorks: Arena

FlashWorks: Arena

by MossyStump

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FlashWorks: Arena

Rating:
2.9
Released: August 06, 2010
Last updated: August 06, 2010
Developer: MossyStump

Tags for FlashWorks: Arena

Description

Choose your settings, and hit launch! Sporting semi-customizable game modes to allow re-playability. Move your mouse to avoid hitting the colored blocks as they spawn, collect the "scoring color" to increase your multiplier to achieve flash greatness!

Little info about this game. This was completed AGES ago, but I never released it as I had so many ideas myself and from others on how to improve it! Anyway - Awhile ago I lost all my files, including my program files... Just today one of my friends was asking about the game, and I remembered where I had the .swf online, so, here it is! It's not as I envisioned it would be when "complete" but it is the "complete" game, and I am proud of it. Enjoy.

How to Play

GAME MECHANICS

Score Multiplier -
You start out with a base multiplier, this base multiplier is decided by what you choose in the games settings before starting.
In the game you can increase your multiplier by collecting the "SC" or, scoring color displayed on the top right corner of the screen.

Scoring Color:
Collecting the "SC" displayed in the top right corner of the screen will increase your score multiplier. When avoiding the colored blocks, you are meant to hit the scoring color, as it will reward you instead of punishing you. Though if you hit a block that is NOT the scoring color, you will lose a life and your multiplier will reset to the base amount.

GAME SETTINGS.

All game settings effect the base score multiplier

Mouse Visibility - Invisible, Visible
Invisible makes the mouse invisible but adds marks on the side of the screen to indicate the mouses position.

Visible... well, it makes the mouse visible! Easier to play, eh?

Time Mode - 5 Minutes, Infinite
If you choose the 5 minute game, the games max run-time is 5 minutes. After that, the game will end.

Infinite mode, the game will continue as long as you have lives.

Life Mode - 1 Life, 10 Lives

1 Life, you start with one life...

10 Lives, you start with 10 lives!

Comments

0/1000
UnknownGuardian avatar

UnknownGuardian

Aug. 07, 2010

2
0

Yay! I was wondering when you were going to upload this! Good luck on learning AS3.

MossyStump avatar

MossyStump

Aug. 06, 2010

4
2

I hope people believe that simplicity is key! Sorry folks but there will be no updates as I no longer have the program files associated with this game.

Drizzt45 avatar

Drizzt45

Aug. 07, 2010

2
1

it's hard to see the color on top right while playing...
do a colored border it will be easier to see...

MossyStump avatar

MossyStump

Aug. 07, 2010

1
1

Alright - After thinking it over, I WILL be re-releasing this after... well, it won't even be the same game, I'll basically be doing everything over again in AS3

shadowpig60 avatar

shadowpig60

Aug. 25, 2010

0
0

Just a bug I would like to tell you when you release your next game if you right click then click invisible its not invisible...