Dive
by OneLifeRemains
Dive
Tags for Dive
Description
Use the power of sound to find the heart of this abyssal labyrinth.
How to Play
Left click to start moving. Move mouse to change direction.
Comments
OneLifeRemains
Jun. 22, 2011
hey guys, thanks for the feedbacks. We made this game in 48 hours, but we will very soon implement a better tutorial, a saving system and some other features.
Belian
Jun. 23, 2011
A much better fit for the music game contest, but is hurt by the 48hr time limit for production. I like the connection between the power-ups and the music, the way you "unlock" new areas, and having the colors indicate what the power-ups are. What I would do to improve it is start out with a couple power-ups right next to you (it is awfully quiet at the start), drop the green/healing power-ups (they take away the little challenge the game has), have the power-ups leave a light marker behind or more of the scattered pillars (gives at least some sort of marker to the "map"), more power-ups (and fewer dead-ends w/out power-ups), and turn the yellow power-up into a hot/cold radar for finding other power-ups you missed (I would like to know if I found them all). I would not mind playing a longer sequel if at least some of these issues are addressed.
OneLifeRemains
Jun. 24, 2011
Hi Kongreguys,
We've made some cool tuning on the game : now, when you bring back a key to a core, the game saves automatically. We changed some colors too, added more music collectables at the start of the game and a new tutorial.
Let us know if you like it better with those changes, it will be a great help for us.
Cya !
momoguru
Jun. 23, 2011
took me a second to figure it out... but very cool and original :)
Meedoc
Jun. 22, 2011
Even if there is still some feedbacks missing, i like the concept. Great job dudes!