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Three Trees

Three Trees

by Pepwuper

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Three Trees

Rating:
2.4
Released: March 24, 2011
Last updated: March 24, 2011
Developer: Pepwuper

Tags for Three Trees

Description

Water, Air, and the Sun are the three elements that power the world. Balance these three forces of nature and see how long - and how big - you can grow your trees!

Instructions:
Tap your screen and drag each element to arrange them. The elements counter each other out, so the goal is to keep them in equilibrium!

How it Works:
- Water (rain) helps the trees to grow and gets rid of dry land. But let it rain too much and you will have excess water on the land.
- Sun reduces this excess water on the land, but too much of it will create excess dust.
- Air (wind) reduces the growth of trees, makes the land cracked and dry, but it also blows away the excess dust.

In addition:
- Items will fall randomly as you increase your score. Tapping on the items will help you to restore the earth's balance.
Too much water, dust, or dry land will be the end of the game.
As you balance the elements, your score will increase! How long can you keep the trees free from disaster?

How to Play

Instruction:
Tap your screen and drag each element to arrange them. The elements counter each other out, so the goal is to keep them in equilibrium!

Comments

0/1000
NormaTheNorman avatar

NormaTheNorman

Feb. 26, 2011

8
0

I get it now. You have to drag the sections around, not just click them. Rain adds to blue, sun adds to gold and reduces blue, and wind reduces gold. You have to play around with all three sections by continuously dragging. It's harder than it looks. I got my tree about half way in two containers, and my score up to 106.

shannanan avatar

shannanan

Feb. 27, 2011

3
0

The wind starts doing damage way too fast, almost immediately.

finagin007 avatar

finagin007

Feb. 26, 2011

6
1

its a good concept for mutitasking. you have to use the rain to keep the ground fertilized, the sun to grow the tree, and the wind to make sure that there isn't an over abundance of either. id give it a 4/5

FafnirGrimbeard avatar

FafnirGrimbeard

Feb. 26, 2011

9
2

I like the concept and the graphics but the game really needs a tutorial. I need to see the game at work and the meaning of the changes we can see...

Kenelm avatar

Kenelm

Apr. 08, 2011

4
1

Great idea, great realization, hell even pretty cool music and good graphics. The only problem is that the game is too easy. Switch twice everytime it starts to get hot, and then everything balances itself out. The only problem is that the game starts at an equilibrium, and there's no goal. It could be improved by starting the game at a random state so that you have to balance everything yourself, and make that a goal, but it would break the endlessness. That or come up with a more complex gameplay model, but it would break its simplicity. A choice has to be made, because simple and endless don't really work together. Tetris would be too easy if there was no randomness, and Breakout also would if it was endless.