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Tomb Labyrinth
by RetroRex
Tomb Labyrinth
Tags for Tomb Labyrinth
Description
You are an explorer trapped inside a tomb full of labyrinths. Get the key, get the treasures, escape in time and watch out for the mummies!
How to Play
Use arrow keys to move. Press and hold spacebar to grab flare, release to drop it. Look for the key to escape each level before the time runs out and try to get all the hidden treasures.
Each trasure besides giving you extra points it also increases your torch light diameter which means better visibility.
You have bonus points if you complete the level fast enough, then again, you also need treasures to achieve this.
Comments
nshelekhov
Nov. 19, 2010
Nice graphics but not so good gameplay.
Thank you, at least you have good taste
RetroRex
Nov. 19, 2010
hmm let me correct that and clarify, there is a challenge in this game. It is a maze game, in a maze game you find the exit, here you find the exit, but its locked, you need a key, and you need to find it or vice versa you find the key and then the exit. But the thing is if you get the key you have limited time to get out. Now, you have limited visibility (like bieng actually locked down in a maze with only a torch) but you can increase the visibility by collecting treasures. To help ponpoint your way in the dark you use the flare to drop it in different areas. Besides that, if you are a highscore seeker, the treasure of course gives you points and the faster you complete the level you get more points. Each level maze design gets more complicated and in further levels there is hidden passage ways. Graphics here were kept simple just was more about running thru the mazes and also considering the game was designed and programmed in 2 days 2 years ago. Anyways thanks for playing! :)
master_pak
Nov. 19, 2010
agh not so bad..... 3/10
97forever
Nov. 19, 2010
I like this concept, so I rated 4/5. but keep pressing space is just nonsense. It should be hold/dropped by one pressing.
RetroRex
Nov. 19, 2010
you mean the timer after you get the key? I know.. puts pressure to the player... which force them to find the exit first... and go thru the same path again towards exit.