Spitfire: 1940
by Rob_Almighty
Spitfire: 1940
Tags for Spitfire: 1940
Description
Fighter command needs your assistance! The Battle of Britain is about to begin and you have been called upon to manage the British defences. Organise your men, build planes, check intelligence reports and send out your Spitfires to defend the country against the threat of German invasion.
How to Play
Every day you get a chance to rearrange your strategy.
- Check your intelligence reports and place planes to defend where you think attacks are likely to come.
- Allocate men to different jobs.
- Choose which planes you'd like to focus on building in the factory screen. Spitfires are more expensive than Hurricanes but are better at taking down the enemy.
- When you're done fiddling with your strategy, hit start day to view a simulation of the day's events and get a report on how you did.
- To win, shoot down 300 German planes.
- If you lose two or more cities it's game over and you'll have to rethink your strategy.
FAQ
What is Spitfire 1940?
Spitfire 1940 is a World War II strategy management game developed by Rob_Almighty, where you control the British RAF against the Luftwaffe.
What kind of gameplay does Spitfire 1940 offer?
Spitfire 1940 is a resource management and strategy game where you recruit, train, and deploy staff to defend Britain during the Battle of Britain.
How do you progress in Spitfire 1940?
You progress in Spitfire 1940 by successfully managing your resources, hiring and training staff, and choosing strategic upgrades to improve your chances in battles.
What are the main features of Spitfire 1940?
Spitfire 1940 features staff management, training systems, tech upgrades, random events, and turn-based planning set in a historical World War II context.
Is Spitfire 1940 a single-player or multiplayer game?
Spitfire 1940 is a single-player strategy game focused on offline solo gameplay.
Comments
bsc24
Mar. 03, 2012
Spy:SIR THERE IS GOING TO BE A GERMAN ATTACK ON SOMEWHERE BY AN AMOUNT OF PLANES!
Leader:...uhhh thanks that was very helpful...
Xenod
Jan. 24, 2011
It's a fun game with a lot of potential. I think the design is really difficult because it's supposed to SEEM hard and desperate. Winning should feel like limping across the finish line. The Battle of Britain wasn't about Britain bravely massacring the Luftwaffe as soon as they crossed the Channel, it was about holding the country together while the RAF did whatever they could.
Here's my suggestions:
-Make the combat math more transparent(how much better are Spitfires?)
-Instead of ramping up the difficulty through random events and losing an inordinate amount of planes, just have a lot more German planes attack as the game goes on
-Someone else suggested more recruiters. Again, I'd balance this out with more German attacks
Random Idea: Ace Pilots
You'd have to track an individual pilot, but perhaps if a pilot survived X battles he turns into an Ace. You could either keep him on as a more effective pilot, or ground him to bolster recruiting efforts.
4/5
nq4c
Jan. 25, 2011
xxxxxxxxxx is going to attack xxxxxxxxxx.
Somebody is going to get fired here..
cesog
Jan. 25, 2011
how the @!%# can 1 spitfire shoot down 11 messers, but then 7 die to only 2?
mpsr
Jan. 24, 2011
Great game, only major complaint I have is that the minus (-) button appears next to every resource even when there are 0 units allocated there.
And some comments for those that don't know:
The battle sequences are predetermined before it actually shows it. Planes blowing up after the battle is seemingly over is just a minor glitch, but the end result is what is supposed to happen, that plane was supposed to go down.
Second, you don't have to click over and over to add and subtract, holding down the mouse button on them works too.