The Last Backup
by Shimiegames
The Last Backup
Tags for The Last Backup
Description
The Last Backup was born from the love for puzzle games and for science fiction.
If you like the sci-fi channel and puzzle games, check out this HTML5 game with great audio, and consists of 50 levels of laser beaming, droid driving, puzzle and action!
You play as a member of the elite 'Data Rescue Team'. 5 different space stations have been infected by a terrible virus and it is your job to save all the data stored in their mainframes.
Move and configure the laser deviators to hit the receivers with the laser beam, then drive through the room to reach the elevator to the next room, but be careful not to hit the beams! And watch out, defense system is still active!
How to Play
Mouse
NB: May not work with Firefox
Comments
honnza
Aug. 16, 2012
Nice graphics but bugged: - WTH is the movable block that is just a dot with another dot orbiting? A moveable wall? A tooltip does not appeart for it. - Why was it cyan the first time I saw it, but now is it green? - When I beamed up the laser, then moved the wall/whatever, it kept blocking the laser at its original location and still does AND IT IS BLOCKING THE ROBOT. - When you start moving, there is no way to turn off the laser except to get fried deliberately (which may not be even possible) and lose all progress.
Thanks for the feedback. The "movable block that is just a dot with another dot orbiting" is a block that stops the laser, you can use them to make your path to the exit. When you hit the goal with the laser the exit door opens and you can move, if you put the blocks in the wrong way and you can't reach the exit just kill the droid against a laser to re-start the level. If you don't want to lose your progress just save the game by clicking the "Floppy Disk" icon.
AndyB17
Sep. 11, 2012
like your other games it looks great but it's too buggy. Make a mistake with the lasers and there is no way back, if you reverse to the menu and attempt to restart it won't load a room. What are the rules determining how far you can move in one go? The target needs to be more obvious (imho). It's a shame because it could be really good but I can't give more than 2/5 for a game I can't play, sorry!