Chain Connect

Chain Connect

by SiJaf
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Chain Connect

Rating:
3.2
Released: January 18, 2010
Last updated: January 18, 2010
Developer: SiJaf

Tags for Chain Connect

Description

Have fun, relax and forget the daily stress! Play this relaxing chain reaction game with a twist. Immerse and have fun!

How to Play

1. Hit the shining dots with particles
2. Click on a dot to start a chain
3. The dot explodes and particles fly around
4. The particles move towards the MOUSE
5. If you clear the top layer, you move to the layer beneath
6. Relax and have fun :)

FAQ

What is Chain Connect?

Chain Connect is a chain reaction puzzle game developed by SiJaf where players aim to connect colored circles and trigger chain reactions to clear each level.

How do you play Chain Connect?

In Chain Connect, you click on circles to start chain reactions that will connect with other circles of the same color, aiming to clear all the circles on the board within a limited number of moves.

Who is the developer of Chain Connect?

Chain Connect was created by indie developer SiJaf and is available to play on Kongregate.

What are the main features of Chain Connect?

The main features of Chain Connect include simple mouse controls, color-matching chain reaction mechanics, limited moves per level, and a level-based progression system that increases in difficulty.

Is there a way to progress or unlock new content in Chain Connect?

In Chain Connect, you progress by completing puzzle levels, with each new level offering increased challenge and requiring strategic planning of your chain reactions.

Comments

0/1000
SiJaf avatar

SiJaf

Jan. 22, 2010

4
0

Hey thanks for all those good feedbacks. I will definitely make a sequel to this also with some graphics update, but also new gameplay elements. This gameplay is also part of a bigger "game as art" project, which I finish in 1-2 month.

Fog_of_Fear avatar

Fog_of_Fear

Jan. 22, 2010

3
0

What I could imagine for the sequel are smooth and slow backround colour fades (if the coulours aren't too loud). I personally don't like backround images, but I think many people would like them too (if the images fit the smooth relaxing style of the game). Perhaps there could be a few backround options so you can choose it just like the different songs.

Kcori avatar

Kcori

Sep. 18, 2010

0
1

It's pretty relaxing. I think it would work really well if it were a fullscreen experience, but that's not really plausible here.

rapidraccoon808 avatar

rapidraccoon808

Apr. 10, 2010

0
1

Great game and calming music to go with it, combined with entertaining gameplay. I say Sijaf that it rightfully deserves a 5/5 like many other games of yours... all it needs now is badges ask greg or jim(or emily) Greer for that.

SiJaf avatar

SiJaf

Feb. 20, 2010

1
0

That's amazing, Brontalo!