Back to the Future : Blitz Through Time
by TelltaleGames
Back to the Future : Blitz Through Time
Tags for Back to the Future : Blitz Through Time
Description
Rocket through time by matching like-colored molecules! Great scott!
Comments
clear62
Dec. 20, 2010
Two different timers makes the game too pressured to feel fun. having 3-5 seconds to make a move to keep the "speedometer" climbing, on top of an overall game timer is too much IMO. At least a longer timer on the "speedometer" would be nice. 3/5
deaconfrost2k9
Dec. 20, 2010
Congratulations.. you made Bejeweled.
Mr_TRex
Jan. 20, 2011
(Part 2 of 2 due to Kongregate's silly 1,000 character limit)
I assume since Tale Tell Games has other games featuring intellectually property from other companies, and they haven't been sued into oblivion yet, that they've received permission from Amblin Entertainment (or whoever owns the franchise now) to use their property. However, with so many half-wit developers plagiarizing/stealing whatever they can get their hands on these days, it would be much more professional if you included a licensing statement. Why? Because 1) we know you didn't come up with the Back to the Future concept yourselves, so don't pretend otherwise by failing to acknowledge the source of the characters, and 2) I'm more apt to support companies which I know aren't thieves.
I'm sure I'll get flamed royally with a bunch of red minus clicks simply for speaking my mind, so if you're going to do it, do it right and pile 'em on. :)
Mr_TRex
Jan. 20, 2011
(Part 1 of 2 due to Kongregate's silly 1,000 character limit)
Oh wow this is bad. Where do I begin? The complete lack of any new or original game play elements? No, taking a traditional, well worn puzzle game and throwing a timer onto it doesn't count. Since bejeweled's already been out for close to a decade now, one would think the only part Tell Tale Games is responsible for, the timer system, would be implemented well (since, after all, the puzzle and "wrapper" Back to the Future graphics and sound are borrowed). Unfortunately two different timers, with only 3 seconds per move, leaves much to be desired. Oh, and could you at least have used a longer sound clip for the audio? I feel like it's the late 90's all over again and I'm stuck in a 2 hour line for the ride down at Universal Studios Orlando.
(continued on following post)
Em12345500
Jan. 21, 2011
Oh great ANOTHER one of these games... havent we already had enough of these? Make something new and exciting... PLEASE!! :)