Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Code Red
by TheHelmsman
Code Red
Tags for Code Red
Description
Strategy game where a player controls team of four soldiers deployed with order to investigate what happened with laboratory. The aim of the game to proceed through all game levels w/o loosing any soldier. Each completed level opens new weapons.
How to Play
Mouse move and Left mouse click: to interact w/ game
Comments
Whaker
Jan. 21, 2011
Just so eveyone knows: On normal and hard, the enemies can shoot farther than you can see. So dont leave your guys in the middle of a long hallway; set them behind corners. Also, when moving, make sure that you can run behind cover in case you do find a monster, or have at least five moves to fire (it takes 3-5 shots to kill a monster, usually 4, and if you're unlucky, 6) Also, on hard, remember that monsters can move 4 spaces per turn, and have a range of 3-4 (3 in the first few levels, and 4 later). Also, i'm not sure, but in hard (maybe the other difficulties, too) if you lose the green guy, you lose (he's sort of like the commander, I guess.) Finally, The blue guy seems to do more damage than all of the others, and I've never needed more than 4 shots to kill a monster with him, and he often only needs 3.
STGkraut
Jul. 07, 2011
patience is the key to this one, take it slow and always have moves left to run to cover if things get messy.
isthatdoodoo
Jan. 18, 2011
u should choose your weapons and hire mercs
happybuddhaguy12
Dec. 19, 2009
make the classes have special abilities and/or unique weapons, and make the enemies swarm u so u get screwed over if ur not careful. for instance the close combat dude shuld get a shotty, and so on
Destroyed123
Mar. 06, 2010
fun game but need more moves per turn