Heartstronaut
by ToXicSham
Heartstronaut
Tags for Heartstronaut
Description
Have you ever felt unprepared for life?
Do you ever wonder about the meaning of it all, and feel like you are an astronaut exploring the unknow?
This game was made for the *Global Game Jam 2013 (Rome jam site)* in *48 hours*.
The cord that kept you attached to your space station has broken, and with it, your sense of safety. The whole of your life flashes before your eyes, as you fall to your death.
Like life itself, you can't stop falling, you can just make your fall worthwhile.
A game by:
Mino Parisi / graphics designer
Giulia Priori / illustration
Pietro Siccardi / illustration
Daniele Rapagnani / programming
Antonio Scacchetti / programming
Special thanks: Luca Di Gennaro / Music and SFX
How to Play
Wait for it to load (no time to add a preloader in 48 hours, sorry.)
Use the left and right keys to catch good memories while avoiding bad memories.
Try to reach the end.
Comments
pengbuzz
Apr. 12, 2015
Is there no way to save the poor astronaut?
IamPP
Apr. 12, 2014
da
bitingback
Mar. 21, 2013
Holy humping hamsters! I got the most insane waterfall effect from this game. I can't say as I've ever noticed it after a game, until I finished this one, and my entire room writhed for several minutes. Despite this fact, I enjoyed the game.
ToXicSham
Feb. 26, 2013
Hi zuzzan, thank you for taking the time to play trough the game.
We actually thought about putting a score in the game but we felt that it would have distracted from the actual experience. Yours seems like a nice idea to add a score without losing momentum, maybe if I've got enough time to iterate on this game I'll give it a try.
zuzzan
Jan. 30, 2013
This is pretty. A supercool update would be something like a score in the end - you got this much love, you had this much time with kids, you spent this much time creating happy memories, you contributed this much to our earth and such.