Amalgaming Tower Defense
by ValentinB30
Amalgaming Tower Defense
Tags for Amalgaming Tower Defense
Description
This is a tower defense where the player uses both towers and moving units to kill the incoming waves of creeps
How to Play
build, maze, and watch your army fight the enemy wave after wave
Developer Updates
Thank you all for your feedback, I was not expecting that much since it is my very first flash game and I lacked time to finish it properly, as some of you have commented about already (glitches, health points and so on…) . I hope I can soon get the time to polish it and add the features it lacks, or maybe developp an entirely new game based on the same principle, but with more time and reflexion this time around.
Comments
Gheata
Apr. 16, 2013
Ingenious! Now make a real game based on this!
Seam78
Apr. 15, 2013
"build, maze, and watch your army fight the enemy wave after wave"....after wave after wave after wave.....I left this on and went out for a bite to eat. I came back after an hour to fine that I was somehow on level 71, with over 11000 kills. The waves don't seem to stop anymore and I can't do much besides turn it off...maybe a bug? Anyway, the idea is cool, I hope you can develop it into a decent game at some stage....feels like a rough draft at the moment
TaizoM
Apr. 14, 2013
spacing between towers is glitchy. cost of purchases, basic health points, hit points should be added. P for pause some how starts the wave over? leftover enemies continue after un-pausing and the new wave arrives. leftover creeps stop marching so towers and heroes end up dying out of range from the creeps.
I have a slower computer so it became unplayable very quickly because of the lagging from too many creeps, even after dropping the resolution.
NGRRSN
Apr. 16, 2013
Might revise my rating of a 1 if I can get it to run anytime soon. Pretty hard to rate a game that won't load!
nxco
Apr. 16, 2013
no range no HP no etc... are you serious?