Mana Factory

Mana Factory

by ValettusGD
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Mana Factory

Rating:
3.1
Released: May 15, 2019
Last updated: May 21, 2019
Developer: ValettusGD

Tags for Mana Factory

Description

Control the flow of mana, directing it to fuse and orbit to produce molecules in this mind-stretching puzzler! 50 puzzles, simple to complex. Create a satisfying assembly line to not only create molecules, but deliver them in the right combination. It will take creativity and persistence to solve them all. Are you up for the challenge?

Feedback (whether you like it or not) and bug reports welcome!

How to Play

Controlled with the mouse.
Hotkeys:
Esc - Menu
1, 2 & 3 - Speed control.
Left and right Arrows - Speed control
S - Start/Pause Simulation
R - Reset level
C - Clear bubbles
V - Toggle Output

Comments

0/1000
Pykrete avatar

Pykrete

May. 21, 2019

2
0

Outside of that one bug, beautiful. The last set of levels was pretty great and took a lot of planning.

ValettusGD
ValettusGD Developer

Awesome! Good job. I wasn't sure anyone would stick it out through the last several levels. Glad you liked them. Appreciate the comment and thanks for playing!

Larvichee avatar

Larvichee

May. 19, 2019

1
0

Fast forward causes some solutions that would be possible to be wrong. I went from 3x to 1x on "2 orbits" and my solution became correct.

ValettusGD
ValettusGD Developer

Thanks for the heads up! I spent a lot of time minimizing that, but it can still have different behavior on edge cases where things just barely collide. I may end up removing that option or adding a note that the simulation may be unstable. Appreciate the report. Thanks for playing!

DCarrier avatar

DCarrier

Aug. 26, 2019

1
0

It's a bit late to change, but I think this would be better as a 2d game. Also, maybe make it so the targets snap to specific tiles. And it would be neat to have a sandbox mode where you can make as many glyphs as you want.

relaxrelax avatar

relaxrelax

Jun. 01, 2019

1
1

The reason it's a 3.1 rated game is that 4 minutes didn't get me thru understanding the controls. Get a tutorial.

ValettusGD
ValettusGD Developer

Hey, thanks for the feedback. That is certainly something I'll consider for future versions. Instead of an information dump at the front, I took the direction of introducing the controls and mechanics over time, as the player needs them. But it doesn't cover everything, just the minimum. And the rest is left for the player to discover. Notably, the ability to remove glyphs and replace them, which is necessary in several levels. A tutorial might work better for some players, so thanks for sharing! I can't say if/when I'll have time to build one, but it's a good idea.

buildaraftfan avatar

buildaraftfan

Dec. 27, 2025

0
0

does not save

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