Surviving Europa

Surviving Europa

by WBarteck
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Surviving Europa

Rating:
3.0
Released: May 14, 2015
Last updated: May 14, 2015
Developer: WBarteck

Tags for Surviving Europa

Description

Little disclaimer; this is NOT a full game nor should it be judged like one. I created this with my friend for a school competition, we were only allowed to have 4 levels and the file had to be small. Lastly, I do not consider these 4 levels complete, this is more like an exaggerated concept of a game. That being said constructive feedback is greatly appreciated. I will probably make tutorials of how I made different parts of the game. Tell me what you think

Now, Europa is one of Jupiter’s moons and we currently believe there could be life under the icy surface in liquid oceans. The game doesn’t have much of an intro yet but you’re on a series of missions to colonize Europa so that it can be studied up close.

How to Play

Mouse only, click empty tiles to construct buildings, the different buildings are at the bottom of the menu. Click buildings to upgrade or sell them. Hover over buildings to see the progress bar.

Developer Updates

May 17, 2015 4:52am

Update 1.0.1 is now live!
-fixed balance on level two
-fixed text not showing up on level 2 instructions

Comments

0/1000
Tusoalsob avatar

Tusoalsob

May. 15, 2015

3
0

cool nice game :) Don't sell yoursef short. On a side wher Shootertutorials are uploaded as Games this is clearly a game :) And it whoud be nice to see you develop it even further.

WBarteck
WBarteck Developer

Hey thanks a lot for the feedback! It's really appreciated! I will most likely develop it further when I head off to college in a few months, unfortunately I made the mistake of not organizing my code very well so it will take some serious restructuring before I can make any major non-graphical changes. But really it's nice to get some positive feedback to motivate me to improve, so thank you

retracer avatar

retracer

May. 18, 2015

3
0

i want indication of income on resource panel.
because there is no indicator, cannot estimate plus&minus of resources.

revenant__ avatar

revenant__

May. 17, 2015

3
0

Wow! I really love the concept.
Reminds me of Outpost 1 & 2 games which were among my long time favourites. Also of Lunar Commander. These are very old but if you haven't seen at least Outpost 2 I suggest to take a look for some ideas :)
Suggestions: 1) An option to turn the building on/off, so we won't have to sell it to free some colonists. 2) Show how many resources we're gaining / losing per time unit. 3) Show some details about resource when player hovers mouse over its icon, like "this is Oxygen, your production is 5 (from 1 plant), expenses are 4 (used for this and that)" and maybe some general words like "Oxygen is used for colonists breathing and production of something etc"

WBarteck
WBarteck Developer

I LOVE getting feedback like this thank you. I will definitely check out those games for some more ideas and thanks a lot for suggestions. I had a building pause/un-pause button in the works but I didn't have time to implement it before it was "due" for school. But I really like those ideas of displaying the resources better, I was stuck thinking about different ways to do that for a while but i'm sure ill get some good ideas from those other games you've suggested.

Calidron avatar

Calidron

May. 16, 2015

2
0

Yeah, definitely need to get that "Sell your power station" in there in the second level. If I hadn't bothered to look in comments, I never would have known. And I LOVE these types of games so I will definitely be following your progress!

WBarteck
WBarteck Developer

That's always awesome to hear thank you so much. I'll have that update in by tomorrow morning.

mick4007 avatar

mick4007

May. 17, 2015

1
0

this game looks like mars colonies http://www.kongregate.com/games/Kendja/mars-colonies .
i like both