Games Achievements My Kong Sign In

Comments for M13n: Miniaturization

« Back to M13n: Miniaturization

gigaXD

Mar. 28, 2017

Under rating threshold (show) I have an Idea (I think it is very good): A variable that shows the money im earning or losing (It can be very handy), for example: I have 10 Engineers, but i dont know if i'm losing money with those Engineers or that i am gaining money with them, so i can turn some of them off with the plus and minus button. This could be inpemented at the top of the screen (next to the Money Variabale), And say as example: "$-28602" or "$+82733" Thanks already if you are going to inplement this.

+ - !

(8)

supermaniop

Mar. 27, 2017

Under rating threshold (show) I wonder what it is we are actually selling for it to be able to be so small... Sand? Nah, that's not small enough.

+ - !

(7)

RazorEscape

Mar. 27, 2017

Under rating threshold (show) [In game news:] No more reference to Asians as this upset some folks. LOL

+ - !

(0)

Beegum

Mar. 27, 2017

Under rating threshold (show) I'm just going to leave this last achievement 100 scientists locked for now, lol.

+ - !

(1)

F1rdude

Mar. 27, 2017

Under rating threshold (show) Never mind Just realized how it works. for those who panic like me, you get more units, but they sell at a slightly smaller price

+ - !

(2)

F1rdude

Mar. 27, 2017

Under rating threshold (show)

+ - !

(-4)

BlackLoter

Mar. 27, 2017

Under rating threshold (show) So, I reloaded the game to see if there was an update and it loaded a savegame of about 24h ago. Add to that there is no save button. This is going to cost you a lot of rating

+ - !

(2)

Whlman213

Mar. 27, 2017

Under rating threshold (show) Is there any benefit to having the engineers and researchers function instead of manually hitting the button? Are they any more efficient?

+ - !

(0)

gigaXD

Mar. 27, 2017

Under rating threshold (show) A number who says the money im earning/losing would be really handy, for example: I have 10 Engineers, i dont know if i'm losing money or not, so i can turn some of them off. This could be inpemented Right at the Top, And say as example: $-28602 or $+82733

+ - !

(5)

cjdc

Mar. 26, 2017

Under rating threshold (show) I would like if there was a number to show how much I'm earning per second; it would make it easier to tell if I'm losing money.

+ - !

(5)

firefog206

Mar. 26, 2017

Under rating threshold (show) lil weird but coo

+ - !

(1)

MaiCat

Mar. 26, 2017

Under rating threshold (show) where's the button that lets me erase my save file? Or any sort of controls beyond all the automated actions of selling thing, making thing smaller, and making thing possible to be even smaller?

+ - !

(0)

darth_Dan

Mar. 26, 2017

Under rating threshold (show) Maybe just sell one atom and call it a day? - Should have thought of it in the first place.

+ - !

(7)

ChrisBrownZERO

Mar. 26, 2017

Under rating threshold (show) Wow, this is one expansive game for making something so small! I also see that we have some play-on-words and jokes and such, but they're good anyways, so I wonder what else you're gonna do for more additives.

+ - !

(7)

IncGames

Mar. 26, 2017

Under rating threshold (show) The real question is, how can you make products that are smaller than atoms that contain atoms? What are these products shipping too? Why are they shipping it? What are they even shipping? All of these questions, too little awnsers.

+ - !

(6)

deanemj

Mar. 26, 2017

Under rating threshold (show) I really like this idea. I feel like this could be a special incremental game if the developer puts some time and love into the project.

+ - !

(5)

Silverbolt21

Mar. 26, 2017

Under rating threshold (show) I just want to say this was amusing, and creative, but it only took me about a day and a half to get all 84 achievements. I do have one idea for an 85th: "Sonny Tark" Complete one full reset without buying any idlers.

+ - !

(4)

JeremiahG135

Mar. 26, 2017

Under rating threshold (show) Amazing concept, cant wait to see it improved and hopefully badges added one day too. Keep up the good work

+ - !

(4)

JenB36

Mar. 26, 2017

Under rating threshold (show) How do you reset?

+ - !

(5)

gardnerp

Mar. 26, 2017

Under rating threshold (show) Not a complete game, more like a demo. The dev should complete going and make this a complete game with more features.

+ - !

(2)

JohnnyWalkerBlak

Mar. 25, 2017

Under rating threshold (show) The "Missing the point" achievement doesn't show up at the bottom of the screen like the other ones.

+ - !

(-1)

infinityninja107

Mar. 25, 2017

Under rating threshold (show) i am gill bates

+ - !

(1)

viperbr

Mar. 25, 2017

Under rating threshold (show) There's some problem with the save system here. Every time I log out, when I return, I'm always at the 1sextillion reset. I can't progress in the game

+ - !

(-1)

imaduelen

Mar. 25, 2017

Under rating threshold (show) "Thinking in one Hand" the diameter is 1/100th the size, but the area is 1/10,000th.

+ - !

(4)

3453535546

Mar. 25, 2017

Under rating threshold (show) FWRFWW%$

+ - !

(-1)

3453535546

Mar. 25, 2017

Under rating threshold (show) butterflysigh! YOU DONT STEAL STUFF!!!

+ - !

(-1)

ChrisBrownZERO

Mar. 25, 2017

Under rating threshold (show) Are we now making Nuclear Summer here? It seems like it if we are reversing the Nuclear Winter.

+ - !

(1)

ClockWork78

Mar. 25, 2017

Under rating threshold (show) Here's an idea, upgrading the size of the container.

+ - !

(1)

Lonewolf242424

Mar. 25, 2017

Under rating threshold (show) Actually read a book - wut

+ - !

(-2)

Linkdudemaster

Mar. 25, 2017

Under rating threshold (show) A game for people who see no other sense in their life than making things even smaller

+ - !

(1)

toxicodendron

Mar. 25, 2017

Under rating threshold (show) The engineers should stop if they can't do anything anymore except waste money

+ - !

(7)

ClockWork78

Mar. 25, 2017

Under rating threshold (show) I think this is made with HTML!

+ - !

(-1)

ClockWork78

Mar. 25, 2017

Under rating threshold (show) "Maybe just sell an atom and call it a day" XD

+ - !

(9)

habdussamed

Mar. 25, 2017

Under rating threshold (show) i dont see explanations when i hover above the achivements, on-off and deciding how many working on sales is unnecessary,maybe adding a feature that let us change diameter parameter under the plate to see how much we come. maybe can buy more ships? increase capacity?

+ - !

(5)

NickHowler337

Mar. 25, 2017

Under rating threshold (show) I'm paying to buy a book :P

+ - !

(1)

Oultra

Mar. 24, 2017

Under rating threshold (show) The only real ending is having all the 84 achievements.

+ - !

(2)

hrrrrrrrrt

Mar. 24, 2017

Under rating threshold (show) i have great idea what if u could zoom out on the item so from a nm u could see it from like a 1 m pov

+ - !

(1)

Nemoricus

Mar. 24, 2017

Under rating threshold (show) Seeing how much money you're making per second and how much the scientists and engineers are spending per second would be handy for balancing research and miniaturization.

+ - !

(9)

ChrisBrownZERO

Mar. 24, 2017

Under rating threshold (show) What coffee bean?

+ - !

(1)

garcon0

Mar. 23, 2017

Under rating threshold (show) I like the way this game is made, to go further you upgrade your money income at same time of upgrading your way to the cercle. also funny the first way to upgrade of reading a book and second way actualy reading the book lol

+ - !

(0)

Ognik

Mar. 23, 2017

Under rating threshold (show) Minimalistic, fun, not for very long though.

+ - !

(5)

gangnus

Mar. 23, 2017

Under rating threshold (show) The best feature is significantly FALLING speed of selling after 200 level that I observe now. :-)

+ - !

(4)

supertristan00

Mar. 23, 2017

Under rating threshold (show) The game where numbers get bigger, but the quantities they represent get smaller!

+ - !

(3)

Maen621

Mar. 23, 2017

Under rating threshold (show) "Steal Intel prototypes" lol.

+ - !

(2)

Maen621

Mar. 23, 2017

Under rating threshold (show) A really nice and quaint game with a fun concept, great job!

+ - !

(0)

gedanken_welten

Mar. 23, 2017

Under rating threshold (show) LeeB65 I don't think that is off balance but intendet to make you actually think about what is efficient and what is not.

+ - !

(0)

alexandertp1

Mar. 23, 2017

Under rating threshold (show) I'd love to be able to cell different shapes like squares or triangles, and to be able to sell them in bigger shipping containers!

+ - !

(0)

LeeB65

Mar. 23, 2017

Under rating threshold (show) Looks like balance is off. Crank up your scientists and you will gain drastic boost in engineering as it appears to scale compared to the theoretical minimum. The faster your TM increases, the more each tick of minimization (Engineers) cuts away at the current size.

+ - !

(0)

RedTomato

Mar. 23, 2017

Under rating threshold (show) Obviously I'm selling integrated circuits. A 10m^2 shipping container of the latest chips from Intel could be worth well north of a billion dollars. As stellar physicist Richard Feynman said: "There's plenty of room at the bottom" - this was a farsighted speech he gave in 1959. Nobody believed him at the time but the paper was rediscovered in the 1990s and inspired nanotechnology. Look it up on Wikipedia for more info.

+ - !

(3)

Beholder_1430

Mar. 23, 2017

Under rating threshold (show) Having a lot of engineers is a trap. To avoid ineffective spending of money it is better to have eight to eleven researchers per engeneer so actual size always can be about 175% of theoretical minimum.

+ - !

(3)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate