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well, I put in a bunch more time on this game then I previously thought I would. I read a bunch of the comments that were saying how good the game is...thought I was missing something..nope. Instead of good, I would say reminiscent of watching a download happen or something to load on ur comp....I don't understand why all these people are saying it's a good game. Just go do a disk defrag on ur comp and watch it..its about the same.
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wow this is a great game i played it a few months ago and it's vastly improved niice! it'd be great if u added an option to duel people your own level like multiplayer. good luck with getting this done
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stoninator, wh would not know what a DK is? i mean dang, u would have to never f heard of WoW to not know wat a DK is.
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que nadie escribe comentarios en español oque sere el primero creo bueno esta muy chido yo soy undead warrior nivel 10
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today i got another idea. it's not important by it is by demand of the players. people are asking for the draenei and blood elf characters and their starting zones. maybe we could have them as an unlockable character and zone. when you reach a required level (Abra's choice) then you get what is chosen to be earned. instead of having to create a new character you get a choice to purchase this stuff from the market. characters are transformations and starting zone's creature's levels depend on your characters level. again Abra, you don't need to add this but there are a lot of comments about this and if you feel it would be nice, then you could add this to please your players. and there could be a bonus Kongregate medal that is earned when you purchase all of this stuff from the market.
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Yo dawg we herd you hate grinding so we put autogrinding in yo grinding game so you don't really have to waste time grinding while you grind in yo grinding game.
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I think this is the best game to multi task which is what it was made for but the only problem i have with this so far is the xp is a little low and i have to grind alot before gettingthe level range for the next area and yes i am doing every quest i can before grinding i find it faster lvling so yes if xp was a little higher or something this game would be perfect idk if it changes at higher lvls but i am lvl 15 and i find it fairly slow :) great game 5/5 and faved
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@stephen_dela: Pyro has some code to it which makes it not fire on things under a certain % of health, regardless of what that amount of hp actually is, or how many points you have in Pyro. I tested this out on my mage and he would never fire even a 1pt Pyro at things low on health, even if they had more hps than the Pyro would do. Its fairly high, something like 70-80%, but on Hungarfen thats still a lot of hps. My advice would be to drop the Arcane points into Frost Nova and Blizzard. Nova doesn't work on him, but its useful for the rest of the bosses. Otherwise just take the points out of Pyro and dump them into the other Arcane damage talents, I know 31/30/0 worked before the talent restructure.
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When fighting Hungarfen as mage, I have maxed out fire and then got points enough to be able to get 1 into Presence of Mind. However, after presence of mind triggers he never fires my second pyroblast!
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Trading/mailing does not work without a persistant server with a database. For example you want to trade an item, the game destroys the item and gives you a trade id. What is to stop you from giving it to 1000 people? The game cannot verify that this is the only time this item has been given without connecting to some sort of database. Database server means money and effort that I'm not quite willing to dump into a just for fun flash game ;)
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i came up with an idea today and was wondering. to make people happy we could get an update with racial stats OR abilities just like in wow. for example, humans get a little stat increase that benefits 1 or 2 classes. another update would be a possible trading between your friends just like you can duel your friends by combining the duel id and the trade id into the same digits as the duel id but a trade icon just like a duel icon. for this to work you should be allowed to trade green items but not blue or higher because of soulbound. and make a few blue and epic items REALLY HARD to find but can be traded. the last bit doesn't really need to be added but it would be cool.
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No. Ghost is always 60sec downtime (unless you spec Res as a priest). Mount affects travel to other zones, market, and returning quests.
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I support the buying of Off Hand Weapons(At least shields), but a "Return to Title" or something along the lines would be great overall so we don't have to reload if we're just switching characters.
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@Abra24: Yeah, I just tried that with the deadmines dungeon and made it through. I tried the rest button with the Blackfathom Depths and it reset the dungeon. Thanks for the replies.
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Anything that causes you to leave dungeon mode, would reset the dungeon. That includes switching to idle mode, or pressing the rest button, which switches you to idle mode. Usually in a dungeon you want to set your auto rest to 99% to, rest after every fight. Auto rest is under "settings" action.
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Would Pressing the idle button cause the dungeon to reset? I do that so I can rest but I can just change that to the rest button. I'll give that a try. Thanks for the info, I tried to look for any information on the subject and couldn't find anything.
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@BlueBat: The first boss in a dungeon never seems to give xp, and everything you kill in a dungeon gives you an item of some sort (earlier ones are Greens, later bosses are Blue/Purple). Are you in any way resetting the dungeon between kills? If you do anything else while in a dungeon (Market, Idle, Travel etc) it resets the dungeon and you have to start over. In order to complete a dungeon, you have to click the Dungeon button once and let it go until you complete it. Deadmines has 3 bosses (Sneep, Mr. Smite, and Van Cleef) but if you go to Market after killing Sneep, when you come back it'll just be Sneep again, you won't make it to Mr. Smite until you kill Sneep and stay in the dungeon. You can rest or die, that won't reset it, but virtually anything else you do will start you over from scratch when you go back to the dungeon. (not true for Coilfang since it resets daily)
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The first dungeon, deadmines keeps me attacking snarp (I think the name is, the first creature.) I can never go beyond him and I get no experience for the kill. All I get is an item, usually green. It may be a new bug.
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21-40-0 works really well for farming heroics with priest, just put 1 point into res, its only used once in a while when all your heals/bubble pop around the same time and you get smoked before they cooldown. also the "set your calender a day ahead" trick works for getting badges, took me around 20 minutes from getting lvl 70 to get heroic wand/book and robes.
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@Gorgog: If you are talking about the Heroic dungeon, Frost Nova doesn't work against Hungarfen. Abra designed him that way on purpose to be sort of a gatekeeper to the rest of the dungeon; Cheap Shot & Frost Nova don't work, Pyroblast does partial damage, he hits warriors harder. I think there were a couple more, but I don't remember them offhand. If you look through the comments, he made one somewhere in there explaining it.
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Well sorry to spam but it seems Frost Nova isnt working for me period even with only just 1 point in it and nothing else. :(
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Frost Nova Bug: It seems the same thing that prevent Pyroblast from activating (under 50% health?) is maybe preventing Frost Nova as doing Heroic with both in build prevents the Nova. Be nice if Pyro were changed to a lower % anyway as it is frustraiting to die due to it not casting vs a mob on lower health.
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Bug: For Mage with all points in fire, 10 in Nova, 10 in Ice Lance and 1 in Shatter, Frost Nova never activates even with time gaps between the other spells. Same when I had 10 in Shatter and 1 in Flame Strike.
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@ el griffo: I can imagine the game to be somewhat pointless as soon as one reaches your state. Therefore I would support some more interesting pvp options, maybe arena type or group pvp or whatever is possible. I understand though, that the game by this would become less idle :)
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erm does the priest shadow form increas my word of pain dmg to 57,5% or does it increas the 7.5% by 50% =11,25% total? First would be rats but I guess it is the other way :)