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PART 1:!
Take candle 1/5 at the left of the base of clock
Take candle 2/5 above window.
Take candle at base of phone table 3/5 and one on mirror frame4/5
Take candle 5/5 from under the cupboard. Zoom in on the cupboard. Pillage the drawers and cupboard for a fish, matches, a pencil and a knife. Use the pencil on the paper, scrunch it up and open it again for a key.
Rip up the carpet with the knife. Use the five candles on the outer circles and light them. Place the fish in the middle
Open the window with the key. Use the knife on the window.
Take a shell 1/5 from behind the table and use the knife on the carpet to find another portal
Move the cupboard for a shell 2/5 and a cup.
Take the shell 3/5 and move the clock for another shell.
Take shell 5/5. You can place the shells on the floor in the first view if you like, but I'm not sure it does anything.
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**** me. Spent 20 minutes messing around just because the game didnt register me using the fish in the circle. I hate sloppy detection. 1 star automatically. Too bad- Excellent game otherwise.
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Fun game! Took me a while to figure out that you need to fold/unfold the paper exactly 100 times to get the chalice. After that it was easy!
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The ending was just a bit lacking, not much explanation at all. A bit too much up to the gamer's imagination. But I loved the game itself. Definitely a good game.
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The chandele...chandil... candle puzzle is wrong. Either it should be reversed because the room is upside down, or it should actually go by the candles' position in the ring. That is, go around the circle.
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Was the maker on drugs when he did this? It sorta freaks the crap out of me about going through a guy's mouth.... *shivers*
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At first I thought that it was another crappy Escape-the-room games, but it actually is really interesting- provided that you like surreal stuff like me. Nice game, nice applies of "dream" logic, and AWESOME music. too bad that I didn't exactly understand what happened in the end, but this is part of the game's beauty. 5 stars from me.
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good. maybe the only suggestion could be to make easier to interact with the clock: even if i knew what i was doing but the hands were pretty stubborn in their movements...