Rocket Tank

Rocket Tank

by adeo8
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Rocket Tank

Rating:
2.5
Released: June 26, 2011
Last updated: June 28, 2011
Developer: adeo8

Tags for Rocket Tank

Description

You are a Tank, with a... rocket...

Modeled after those games that all have Monster trucks or dirt-bikes, but with a twist.

credits: For the tank model: http://www.3dm3.com/modelsbank/model445.htm

How to Play

W/S or UP/Down to accelerate/decelerate;
A/D or Left/Right to rotate;
q to brake;
space for rockets;

Developer Updates

Jun 26, 2011 4:31pm

v1.0.3:
-added a glitchy mute button.
-add a demonstration of an upgrade system
-general gui fixes
-added lava on “Jump”
v1.0.2:
-added “JUMP
-fixed rocket particle glitch
-added in-game instructions
-Remax2 has officially contributed to the game
-Major GUI Updates
v1.01: Fixed Sound

FAQ

What is Rocket Tank?

Rocket Tank is a browser-based action game developed by adeo8, where you control a tank equipped with rockets to fight enemies.

How do you play Rocket Tank?

In Rocket Tank, you maneuver your tank using the arrow keys and aim to destroy enemies by firing rockets, collecting power-ups, and surviving as long as possible.

What are the main features of Rocket Tank?

Rocket Tank features fast-paced tank combat, various power-ups, and different enemy types to challenge your reflexes and shooting skills.

Is Rocket Tank a multiplayer game?

Rocket Tank is a single-player arcade action game with no multiplayer or co-op modes.

What progression or upgrade systems does Rocket Tank have?

During gameplay in Rocket Tank, you can collect power-ups that enhance your tank's abilities, but there is no permanent upgrade or leveling system.

Comments

0/1000
nicholsml avatar

nicholsml

Jun. 26, 2011

7
0

10. Upgrades! Games tend to suck you in more if you include things to work for. Maybe you get experience points for completing a level (Base experience earned), then give bonus XP for however much time is remaining on a level, fuel remaining, or if you managed to complete it with maximum HP. When you reach a certain xp amount, which will change depending on your level, you will gain upgrade points, which you can spend in an upgrade menu.

Ideas for possible upgrades, if implemented: Total fuel, engine (would make you go faster), treads, armor (Your HP, basically), or special enhancements, like a lighter tank, so you would fall slower, thus reducing damage from falling. Most upgrades can be upgraded more than once, and each upgrade costs more credits.

nicholsml avatar

nicholsml

Jun. 26, 2011

6
0

11. Just keep coding and modeling, and basically do trial and error. if you put full effort into this game, you will learn to do certain things as you progress, and it will always make you a better programmer, no matter how good you already are!
Thanks for taking your time to read this, and I understand if you don't add a lot of the more complicated features listed. I am a java programmer myself, and although its not near the same, I know that designing any game is a pain in the behind. So keep at it, and I look forward to what you make of this game!

nicholsml avatar

nicholsml

Jun. 26, 2011

5
0

Although not much is happening here, i believe this game has potential. I have a few suggestions:

1. Fix the speed (it glitches between 16 and 17), and add "MPH" next to it, if that's what your measuring.
2. More levels, of course.
3. Tanks are heavy. This thing falls like a feather, and the game feels very "Low Gravity-like."
4. Tank health? Falling from a distance can cause some serious damage, even if it is a tank.
5. Mute button, and Quality button.

herwot298 avatar

herwot298

Jun. 26, 2011

4
0

Alright.... it was alright. Was this a test? This would definately make a smexy game.

nicholsml avatar

nicholsml

Jun. 26, 2011

7
1

6. Instructions IN-game. A lot of people are too lazy to scroll down to the instructions area on the page.
7. Add checkpoints, obstacles, traps, and other goodies. (Maybe enemies that shoot at you, mines that blow you into the air, and cause damage, speed boosters, etc.
8. Powerups, maybe? (Rocket Burst: Rocket has more force, but consumes the same amount of fuel. Unlimited Fuel: Temporarily grants unlimited fuel. Sticky Treads: Sticks you to the track, with a release button., etc.)
9. An options menu, where you can include some options i listed above.