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This is a really great game. I came for the achievement, but I'm enjoying it and keep on playing. The creator has chosen to have the grind be brief (each level takes about 20 seconds; you either win or lose in that time). I think this is a good choice, as it lets the looting happen quicker. And that's the fun part: attack, loot, get stronger, repeat. Well done!
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Needs another badge for clearing every Orb level! Great game, challenging at times, but not too hard! It just takes you a bit longer to get better gear if you fail to find the right strategy! 5/5
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The slow but steady progression is great, I only got stuck a bit at the last level before clearing the game - your exp rises really slowly by then, so it's not really a question of grinding until you manage to defeat it. I did it by changing around my skills a little bit.
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Anyone stuck on the replicating boss you need to unlock the freeze ability and the second life ability it's the only way to stop them long enough to finish both of them. Still requires timing and luck but a few trys and I got it.
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you can manually click the monsters to change targets. For the orb 4 final replicator, just switch back and forth between them, you will eventually get them both near death and killed at the same time.
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Orb 4 final monster can get you trapped in an infinite loop because of its replicating if your armour is high enough, great for farming, not so great for advancing as you are literally trapped. Gonna try and restart the game.
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2 hours for a medium badge is pretty long. The graphics are horrible. It's just attacking monsters automatically without any overworld. No special skills you can activate. 2/5
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At first I didn't notice that there are SKILLS. I got to 2nd act without a single skill and I didn't know that I was doing something wrong. So, on the right of the XP bar there are 2 buttons - switch between inventory and skill tree. Maybe I wasn't the only who missed that.
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I can't get past Orb - Cage of nemeses floor 8. Worse yet, I'm stuck there in a loop. The mobs keep coming, but my regen is so high I can't be killed.
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Have you considered making this an idle style game? It already has semi idle elements to it that would work very well for a full idle/clicker game.
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Oh the nostalgia, awesome game! I played all the way through in one sitting. The 9th level in Orb was tough to beat even after I figure out the right mobs to use cross strike and freeze on. 5/5!
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There is also this glitch on the Chasm where all of your Goblets get used at once. I was at about 30% health and all three of the Goblets triggered at once.
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Weakness shouldn't be able to stack. I've been on the Chasm for so long just because of that one weakening enemy that shows up just before the monster that reduces damage.
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Very good from a micromanagement standpoint, although the second half of the orb dungeons was more of a grind for levels and better loot. Still a very nice concept for a game :)
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I'm such a lazy gamer that I'd LOVE to see the game provide a quick "increases / lowers" pane when comparing equipment so I can replace or dump even more quickly. (Improving equipment is the slowest part of the game but also the most rewarding... so striking the right balance here is really appreciated.)
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For stage 4 orb, I find the Freeze talent to be useful for taking out the last 2 enemies. Get both relatively low, then pause and freeze one just before you kill the other. When you can kill these over and over again without dying, you can leave the game running here and collect all the loot you want to dismantle in the forge.
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Never needed to play past levels which is nice. Liked the progression loot. Damage and attack speed are king. Never was really sure what was better armor vs more health, but balanced them out and it worked fine.
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Stage 4 orb, use the space bar to pause (can do this any time to check enemy buffs) - you will need to kill these 2 enemies within half a second of each other. You'll need high attack speed here. I recommend pause buffering, getting them both as low as you safely can, DON'T use any AOE skills, and take cross strike to finish off the 2nd enemy quickly.