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One suggestion: Make comparing the items in inventory easier at a glance by coloring the icon. If the item's buff(s) matches your equipped item and it is better, make the item green, if it's equal or worse - red. If the buff count and/or type doesn't match, put a question mark on it.
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If you're having difficulty progressing, on your next stat point, unequip all armor and skills. Put the stat point on your weakest stat. You'll then be able to progress.
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Great game! Wonderfully polished and balanced.
@svkpre check out "The Forge" at the top half of the screen. Dispose of items on the left, when the bar reaches the right, collect a prize!
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Actually a fun game! Requires enough strategy that it doesn't feel like an idle game, but slow enough that it's pretty relaxing.
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some suggestions.
at the end of the game when you forge stuff you only get skill point.please make the rare items and legendary items appear after you have forged a lot.
make an endless dungeons with the waves getting harder and harder.
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I love it. I absolutely love it. It's designed really well and balanced - at no point was I bored or tired or frustrated. It gives a feeling of tangible progress during the game and a sense of reward at the end. I'd give it 10 stars if I could.
On a different note, I don't know if I encountered a bug of sorts or was it on purpose: all the skill points were possible to rellocate apart from three or four that didn't work that way: revival after first death, restoring 35% life after dropping to 40% and 60% more damage for 3 sec, If I remember correctly.
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I expected a nice treasure at the end, but still was a really enjoyable game. I could imagine playing this without an end with ever increasing stats... if there's an overall achievement or rewarding system and many available upgrades for the character. 5*. thank you for creating this game!
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Not sure what to say but the shift + click doesn't work for me. And clicking the icon to pause/read doesn't work for me. Shame.. :/ Liked the game's simplicity otherwise.
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You can remove skill points by clicking, but only if you have another point on that tier. Dismantle bonuses do not repeat. You can wait and get multiple bonuses at once, but there are no benefits to this unless you wait until after you complete an area to do so, thus getting better items. If you have Crit or DMG+against>3 press p and click on the stronger foe. Very simple but fun gameplay. Could use an endless mode but otherwise a near seamless game. 5/5
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game says that i can shift-click to dismantle, but it does nothing... it says that i can pause the battle pressed P and it does nothing neither.
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That moment, when you realise that the reason you keep losing on the final level is because you somehow neglected to equip the goblets.
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who r te ppl i cant even see noting u gota lern draw devloper coz i dont no what hapen and who i gota kill and may be teir frend but i dont no coz i cant see noting so lern draw devloper and fix evryting coz 1/5 now
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forging rewards are tiered? when forging, i skipped cashing in and saved until 'unlock equipment slot' was option. then i cashed. resave w/o cashing in again and it reappears.
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Correction: it seems to have trouble accepting ANY keyboard input--it won't pause, either. Weird, because it should have focus when I try.
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Hmmm, the instructions say you can shift+click instead of clicking and dragging to dismantle items, but there's only been one time that I've been to the forge and that worked (it did work for every item that time). The rest of the time, shift+click just acts like clicking, for some reason.
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I really like your mechanics but Monster clearer was better for me because you have more control on the fight and you need to think more on that one but still very simple and engaging. Monster Clearer 2 please, or MC2 Remastered!* or MC HD Edition, or MC level and item addon, MC storry addon, idk, just more Monster Clearer Stuff!*** 5/5 <3
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Interesting mechanics, but the battles are the least interesting part of the game. All we can do is swing... and target, I guess. And equipment all too often boils down to just "What is best? Equip that." It's a numbers game. I could program a bot to pick out my equipment. The one interesting part is selecting skills.