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This was an impressive simple experience. The earth are had some enemies stacking atop one another on the left side of the screen, but other than that it worked well. It got a bit grindy in the later areas, but it was never unforgivably so. All in all, quite impressive!
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Can Kongregate add an endless dungeon with bosses every 5 waves and can you add a new badge and area? I want to continue progressing through the storyline, I already finished the game! P.S. Thanks for the game!
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Wouldn't mind being able to check my own buffs, as well as enemy buffs. I didn't know if '60% more damage for the first three seconds' meant the first three seconds of every fight, or adventure, and I had to interpret the symbols that showed up during the fight to check.
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The game concept was good. I think it needs some sort of story line. But more importantly, when playing through Firefox, the games hot keys didn't work, nor did game save.
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*finishes the game for first time* well that was HARD! *finishes for teh second time,without reseting* ... ... ... EEEEEEEEEZZZZ
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The stats on items need some work, some legendary items are a straight up downgrade from rares from the same zone, even when they have the same kind of stat (So it's not "this is useless just because it gives a stat you don't want") Apart from that it was enjoyable.
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This is a great, simple grinder that has some really redeeming qualities that alot of the more recent games on Kongregate just don't have. Quite a throwback too, simplistic forumla with some good balance. You don't level too quick, but at the same time you are brutally punished if you screw up. I certainly enjoy this, good game, look forward to more!
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It would be nice if you could look up tips that you saw before since I managed to click out of one before reading it.
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I loved it. The game is simple in it's aesthetics and the mechanics are stream lined to the point that they don't need alot of time to master nor learn. The minor need for farming at places is off-set by the fact that , well, it's a really small amount of farming needed. Kudos the dev for making this , and I can't wait for what you have in the future.
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3/5 game, u could work on the pause section, paused the game 3 time and every time my screen went down like the game window was not the active window
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Fun, intuitive, minimalist little game. Maybe some indication that the chalices are not one-time-use when you get the first one would help ... but I'm hard pressed to find much to criticize. Congrats!!
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I would like to play this game, but for some reason the game does not load. In case the developer sees this, I am using Mozilla Firefox. The game seems interesting though.
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Instructions explained in game? What instructions? Click on monster was the only instruction I saw. No explanation of the interface, menu buttons, upgrades etc. 1/5
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Aligning the item stat boxes and coloring up the stats (red - worse/equal, green - better) would be nice improvement: Here's a mockup that include the missing stats too: https://imgur.com/a/nN9zyWh